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My Thoughts On SteamOS After Some Time With It

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Now that I have a Steam Machine of my own built, and SteamOS as the only operating system on it I can give you some thoughts on it.

I’ve been using it for a good few days now to make sure I really get a feel for it, and this is what I’ve found.

First thing, the installer is pretty damn simple and does almost everything for you. The only hoop you have in the initial installer is selecting where to place the GRUB bootloader, but even that’s simple if you read the help text with it. I get that simple is a point of view here, but I’m not the brightest bulb around and I found it delightfully simple.

It’s certainly not as quick as the Ubuntu install from the last time I did it. I was pretty happy I didn’t have to go through any real hoops to get it setup on a dedicated machine. You will see it reboot a few times as it updates Steam, does some cloning and sorts its partitions out.

While SteamOS does have a normal Linux desktop mode, I will be reviewing the SteamOS interface. If you want to learn more about the desktop mode in SteamOS you might as well look up a review of Gnome Shell.

Even on a standard hard drive the boot up time is really nice, and it certainly does feel like a console experience. It feels very streamlined and exactly what I wanted and expected it to be in a more console like operating system.

The interface is okay, although there are a few rough spots. I find that the initial home page is rather unwelcoming and empty looking. I can’t quite put my finger on what it is. It has buttons to go everywhere you would expect, but it just looks so barren.

Honestly, I’m finding the store to be a lot nicer to browse through than the PS4 store. I find the PS4 store annoying to use, but Steam has a very sleek looking and functioning tag system that works surprisingly well in Big Picture Mode. My only gripe with it, is that as soon as you go past the initial store page down to Games and then hit a tag the search function disappears. The search function should really be available at all points in the store to make it as easy as possible.

Generally, I’m finding almost everything easier to do on SteamOS than I am on my PS4. It’s not quite as easy to get where you want as the desktop Steam client, but for obvious reasons they do need to streamline it a bit.

A great feature is being able to watch gameplay livestreams from other players directly on SteamOS, even if they still haven’t enabled broadcasting under SteamOS & Linux. I was able to check out some random games people were playing, and it all worked fine.

The one thing that isn’t so great is the VOIP system. I tested it on a chat with Samsai repeatedly and we just couldn’t connect to each other. Luckily when we tested Borderlands 2 it has its own VOIP, but a proper party system with a real working VOIP would be great. This is one thing it’s lacking in quite annoyingly, being able to chat to someone and invite others to join. It’s very useful for arranging games. It’s something I’ve done regularly on my PS4, so it would be welcome here too.

There seems to be no way to get to the forum for a specific game too, although with how bad the attitudes of people are on the Steam forum in general, perhaps that’s not such a bad idea.

Issues
I don’t know who at Valve thought it was a good idea, but your games library showing Windows games by default is just weird. They fixed the Store to only show SteamOS games by default, so it’s a little odd to have your library show it. I can understand thinking that you could stream them, but if you’re not connected to any other Steam client—why show them at all? Even if you check it to show only SteamOS games, on the next boot of the system the library will default to showing non-compatible games again.

It’s a weird one, but my Steam Machine is unresponsive to clicks from the mouse on the UI on first bootup. As soon as I plug a gamepad in, the mouse clicks work, so they are doing something weird.

A really annoying oversight is not including the FPS counter in SteamOS, it’s an incredibly useful feature in the desktop Steam client. I really hope they add it in properly, it just feels like they are hiding it right now.

Some games start in a really low resolution, it’s weird to have a 32” TV with a Steam Machine hooked up to it for a game to start in 1024x768. This is down to game developers to correctly set the starting resolution I understand that, but it’s still a silly issue.

Headsets with a microphone are annoying as hell. My Logitech headset works perfectly in every Operating System apart from SteamOS. The volume buttons just flat out don’t work in SteamOS, meaning the volume is always jacked to maximum.

Wishlist
There’s no way to change game audio to the TV instead of my headset, which is what I prefer and matches the way PS4 does it. I know it can be done, as I do it all the time on Ubuntu with a few button presses in PulseAudio Volume Control.

I actually find it hard to hear what friends are saying if the game and voice audio are both going through my headset, and I don’t get how people game like that. That’s probably number one on my gripes list right now.

One thing I would like to see is an automatic switch over to a different download network if the current one sucks. During my testing both of the UK servers were repeatedly downloading at 0 bytes for hours at a time. Steam should have something in place to check if the connected download server is terrible, and adjust automatically. Not sure if people will agree with me on that, but it sounds sane writing it down here. You can change it manually of course, but it feels odd to have the whole interface reboot for a single setting change. This applies to Steam’s desktop client too, automatic networking switching please.

I would very much like to see a Coming Soon section to browse through, but since their upcoming filter on Steam doesn’t work for Linux or Mac I doubt they will be doing that any time soon. It helps to get people excited on a platform to get a peek into what’s coming soon.

You shouldn’t have to go all the way into the controller settings to view the battery life of a connected Steam Controller. They have a lot of wasted space along the very top most of the time, if they just popped it up there when there’s plenty of space it would be a lot nicer. If you have more than one controller connected, all they need is a simple 1-x number by each battery icon (up to say 4 controllers max shown to not spam the top bar), sorted.

Final thoughts: Will I be putting Ubuntu back on it? Probably not. SteamOS certainly has its annoyances, and niggling issues, but it is still far nicer to use from across the room. I am hoping due to the very nature of Steam updates that these issues will be sorted quickly.

Rome wasn’t built in a day, and Android didn’t take a massive chunk of the market overnight. Valve have a lot of money, and they can afford to work it out slowly I’m sure, but that doesn’t mean people will come flocking back to it if the initial release is riddled with obvious oversights.

We need to be realistic about where SteamOS will take Linux gaming, and not expect to move mountains. With that said I am hoping to at least see the Linux marketshare on the Steam Hardware Survey to be around 1.3% by the end of 2016. I think that’s a reasonable goal, we can’t expect to go up to 2% in a year, as that’s doubling our user base which just isn’t realistic to me. Article taken from GamingOnLinux.com.
Tags: Editorial
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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42 comments
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dubigrasu Nov 15, 2015
Quoting: KeyrockThanks. Good to know. I'll still stick with Xubuntu for now, I see no compelling reason to switch when everything works fine and there are no significant performance advantages to SteamOS right now. I'll probably give it another look in a year or so, when it has matured some more. It would be cool if someone made a SteamOS fork with Xfce as the default desktop rather than GNOME. I'm rather partial to my mouse logo desktop.
Most games are running better and smoother in SteamOS-session (using Valve's compositor) but not by much. That's the only advantage I can think of.
Oh, and there's no tearing.
dubigrasu Nov 15, 2015
To illustrate what I said earlier about the slight gain in performance with SteamOS session (steamcompmgr):
http://openbenchmarking.org/result/1504257-DE-STEAMOS5526&obr_sor=y&obr_scalar=y&obr_hgv=steamos-session


Last edited by dubigrasu on 15 November 2015 at 11:57 pm UTC
ShabbyX Nov 16, 2015
QuoteYou will see it reboot a few times as it updates Steam... .

Trying to be windows?
dubigrasu Nov 16, 2015
Quoting: ShabbyX
QuoteYou will see it reboot a few times as it updates Steam... .

Trying to be windows?
At first boot it installs the Steam client and when everything is ready it reboots back into a small Clonezilla installation which backs everything up.
Later on you can choose to restore your install from grub.
Guest Nov 16, 2015
[quote=dubigrasu]
Quoting: KeyrockOh, and there's no tearing.

which is the reason why I end up using KWin or running cinnamon with muffin. Sadly most games that support v-sync dont actually work with vsync so i need an efficient compositor to force it. If steamOS solves this then that would be rather awesome ( speaking of which awesomenaughts is one such game )
pd12 Nov 16, 2015
Hmmm interesting ... thanks for the insights and comments people!

I think I'll stick to running Xubuntu on my lounge room HTPC so I can run everything else in a familiar XFCE interface. I can also boot into SteamOS since I installed the desktop environment, but when I try to click "Return to Desktop" nothing happens. Maybe it's because underlying the DE is an original Kubuntu install and not a SteamOS install (like my computer has other services and servers like samba, uPnP, etc. running when I start it).

I may reconsider once I get the steam controller and hopefully a more powerful dedicated HTPC.
burnall Nov 16, 2015
This is everywhere now:
http://www.independent.ie/business/technology/tech-gaming/windows-10-overcomes-steamos-in-benchmark-tests-34204092.html

And there it goes one more Steam Machine less:
http://www.gamesindustry.biz/articles/2015-11-16-falcon-northwest-skips-steam-os-because-of-limitations

If Valve doesn't interfere now, then everybody will move back to Win.


Last edited by burnall on 16 November 2015 at 12:44 pm UTC
Nanobang Nov 16, 2015
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Nice overview, TheBoss. It's on par with your recent, excellent analysis of the (Almighty) Steam Controller. Once again you have given me more detail and answered more of my questions about SteamOS than anything I have yet read.

To the SteamOS deficiencies that you touch upon (the lack of broadcasting, FPS counter, inability to access forums, missing "Coming Soon" / "Upcoming" section, etc.) I would add the inability to access the "Settings" menu while in-game. It's just a damned nuisance. These shortcomings, amongst others, are why I'm staying with a Steam client on my Unity desktop for now. I mean, although I really do enjoy be-bopping around BPM with my Steam Controller (can we call this thing a "Steampad?"), until BPM is at least as capable as "Desktop mode," SteamOS just doesn't float my boat.

I do have workarounds for two of the issues you mention, though only one applies to BPM, alas. Regarding not hearing other players in VOIP: when possible, I adjust the game's audio so voice chat is the loudest of the audio settings. To view all "Upcoming" titles (in Desktop mode only) choose "windows" in addition to "SteamOS/Linux" in the filters. You'll get upcoming windows games, but you'll also get Linux offerings too.

Finally, your wishlist items are spot on. It's insulting that my old Xbox 360 can split audio so voice-chat goes to the headset and game audio goes to the TV, but Steam can't. And I really like your idea of having the controller's battery status always visible in the UI --- Steam devs, are you taking notes?


Last edited by Liam Dawe on 16 November 2015 at 4:41 pm UTC
Storminator16 Nov 16, 2015
Quoting: burnallIf Valve doesn't interfere now, then everybody will move back to Win.

Valve's fragmented vision leads to fragmented business partners. One would expect for a little damage control 3 days ago. Oh, well, time for me to pop some popcorn and watch how this week unfolds.


Last edited by Storminator16 on 16 November 2015 at 2:37 pm UTC
Guest Nov 16, 2015
these 'benchmarks' are dubious to say the least :S:
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