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Medieval II: Total War Collection released for Linux & SteamOS

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Feral Interactive have released another big strategy title for us, today we are graced with Medieval II: Total War Collection!

Note: The game has no cross-platform multiplayer, but mods should work fine.

I can certainly see why people put so much time into these games, my first ever go on this was a solid hour and I didn’t even realise it, talk about being sucked in!

The good thing is that this game is no way near as complicated as some of the others, and that keeps my simpleton brain very happy. The tutorial is quite short and to the point, and sets you up nice and easy for the battles to come.

I’ve actually found Medieval II: Total War to be much more fun than the previous port by Feral with Empire. Using catapults to lay siege to an enemy castle, and to then storm in some cavalry is actually quite fun.

It's a pretty old game, so don't expect to go into it to see beautiful graphics. The graphics are pretty dated, but with this type of game graphics aren't really that much of an issue.

The French are real bastards in this game, starting off as England and the damn French keep sauntering into my territory showing off their grand armies, all while I'm trying to keep my folks happy and fend off damn rebels. They aren't exactly sneaky about their attacks either, three of their armies decided to surround one of my castles before attacking (yeah I was a bit busy dealing with rebels to notice!).

Two things bug me about the game: You cannot change the scrolling speed during the game, you have to go all the way back to the main menu, and you cannot scroll with a mouse wheel where that has a scrollbar. Minor stuff, but still annoying.

This is one game that has not aged well at all, the UI even at 4K resolution is massive and looks quite washed out because of stretching:
image
That interface has not aged well.

Port report
The good thing is I can’t see a problem with the performance. Everything has so far worked as expected, and the frame rate on my 980ti has been okay. During battles I generally get around 80-120FPS on average at 4K resolution. I would have expected more, but none of the Total War games were ever optimised well on Windows, and now we have the usual OpenGL overhead. Performance didn't really change putting it down to 1920x1080 resolution either, so it's likely CPU heavy rather than GPU (which is quite common for the Total War games).

I consider the general port quality to be really good, and considering it supports Nvidia, AMD and Intel I hope to see people jump at the chance to support Feral Interactive on this one. I haven't come across any bugs at all, and I've put quite a few hours into it now.

I've only had one graphical issue with the game, which was fixed during testing and since then it has been completely smooth sailing.

System Requirements (min)
2Ghz CPU
4GB RAM
512MB or better graphics card
SteamOS 2.0 or Ubuntu 14.04 or better

The game also requires an NVIDIA 600 series+ with Driver Version 352.55.
AMD R7 with Mesa 11.2 driver, and Intel Iris Pro with Mesa 11.2 driver.
AMD GPUs may require Ubuntu 15.10 or later. The Mesa 11.2 driver is still in active development.

About the game (Official)
The Medieval II: Total War Collection combines thrilling real-time battles and sophisticated turn-based strategy in a vast campaign that spans five centuries and encompasses the Crusades, the spread of plague and the proliferation of gunpowder. As a warrior king, players will lead one of 17 factions to supremacy in the medieval world with an artful mix of diplomacy, commerce and war.

On the campaign map, players will build their empire’s infrastructure, cities and trade routes, then master the art of diplomacy to disarm enemies, empower allies and gain the favour of the Pope. On the battlefield, they will conduct siege warfare, command thundering cavalry charges and lead their armies into epic clashes that will bring entire kingdoms to their knees.

The Medieval II: Total War Collection (Also available on the Feral store) contains the Kingdoms expansion, which includes four standalone campaigns: Discovery of the Americas, Britannia, Crusades, and the Teutonic Campaign.



What would you like to see Feral Interactive port next? I would personally love to see a Call of Duty title on Linux. One day, one day... Article taken from GamingOnLinux.com.
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46 comments
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Tux1c Jan 14, 2016
Quoting: edddeduckferalThanks for the info.

Hi, sorry for hijacking.
I'm running Gentoo Linux with latest mesa (11.1.1), linux 4.4.0, i5 2500k (default clock), gtx 560 nvidia-drivers 361.18 (beta), and a clean X11 (1.17.4) with DWM 6.1 (a window manager)
Empire Total War launches (and plays) just fine.
However, Medieval launches, but the window is very very verrryyy small (screenshot: https://a.pomf.cat/tzuxlu.png).
Menu music works, as well as keyboard (I mean, I guess at the beginning there is some intro video like in empire? when I click the enter key it skips it, and when I play around with the arrows/enter I can hear menu response sounds)

What can I do in order to debug the game furthermore, and perhaps send all of that info back to you guys for analysis?

tried launching steam from the terminal: http://pastebin.com/GBZUxzzs (that elf error persists across all of my games, so that's not the issue that makes medieval malfunction)


Last edited by Tux1c on 14 January 2016 at 9:51 pm UTC
FredO Jan 14, 2016
Quoting: leillo1975Can someone install the game in a NTFS partition to test if this is the problem?

I've got it running fine on a NTFS partition. I've done a couple of quick battles and started a campaign without any crashes.

The only game that would not start for me on an NTFS partition was Viktor Vran, and there I had to add my user ID to the NTFS mount because default permissions were not enough - no idea why.
etonbears Jan 14, 2016
Quoting: Mountain ManI've been quite happy with Empire. It's the first Total War game I've ever played, but everything I've read suggests that it's where the series peaked (either Empire or Shogun II, depending on who you ask).

All the Total War games are good in their own way, and they are all at least a little different from their predecessors.

The first 2 ( Shogun, and Medieval ) had some game mechanics that I quite liked. The campaign at world level was a bit like moving on a Risk board, the tactical combat was quite fast and furious at times.

Then there was a significant change, with the campaign map becoming a 3D world with army/navy counters moving distances according to troop type and terrain, with every region able to be enhanced to a huge city. This was a really positive advance at the time, so not many lamented the change. This basic blueprint persisted from Rome through Medieval 2. Empire and Shogun 2 ( plus their expansions, of course ), so it became quite deep-rooted as what a Total War game should be, for a lot of players.

The last game, Rome 2 and its spin-off Attila have adopted two major changes that not everyone like. First, regions are now grouped into provinces, where only one region can grow to a major city, and not all items can be built in all regions. Second, you are limited to the number of army/navy stacks you can have. So a lot of players regard the game as going downhill after Shogun 2. I don't really agree with that; I don't necessarily like all the Rome 2 changes, but overall it hangs together as a game - just one that you need to think differently about.

I wouldn't necessarily recommend the first 3 games, except for completeness, as they are a bit dated now, but if you liked Empire, I don't see why you wouldn't like Medieval 2. I think you just need to treat each game on it's merits rather than expecting cloned features game-to-game.

I am a bit annoyed that the Rome 2 Linux port has disappeared off the radar, as I bought it when they announced the port as a gesture of support ( I won't make that mistake again ), but I was happy that Attila came out recently, and now we have both Medieval 2 and Empire from Feral.

The only Total War game I don't own is Shogun 2, so it's a shame Feral don't have a Linux version of that; I would like to be able to reward their efforts, but already have the games they have ported from when I used to use Windows.
hiryu Jan 14, 2016
I tried it... After looking at the loading screen for a bit... Crashes back to desktop. Same thing with Empire total war which used to work. Downloading Attila to see if I get the same thing. Running nvidia drivers. Could be a driver issue because I see this in dmesg:
OpenGL dispatch[32531]: segfault at 0 ip 00000000f5d505ee sp 00000000e6b352e0 error 6 in libnvidia-glcore.so.358.16[f4448000+21a9000]

Half Life 2 still works (I didn't try anything else yet because I'm supposed to be working right now).

Oh well, can't wait to actually play it once it works... I LOVE Shogun 2... We'll probably never see a port of that though.
STiAT Jan 15, 2016
Don't know if it will be a game for me yet. But it sounds promising. Bought it, downloading, maybe will get some hours on the weekend to try.
metro2033fanboy Jan 15, 2016
#SteamFtW
hiryu Jan 15, 2016
I was able to play it at home with an i7 4960x, 32GB of memory, and a GTX 980. Performance is pretty good.

I tried Total War Attila today for the first time today too... and the performance there is terrible on the same hardware. A little googling show's that Attila's performance is TERRIBLE in Linux.

Oh well, I'm more interested in Medieval 2 anyway.
SuperTux Jan 15, 2016
Quoting: hiryuI was able to play it at home with an i7 4960x, 32GB of memory, and a GTX 980. Performance is pretty good.

I tried Total War Attila today for the first time today too... and the performance there is terrible on the same hardware. A little googling show's that Attila's performance is TERRIBLE in Linux.

Oh well, I'm more interested in Medieval 2 anyway.

Atilla is playable, however just don't bother running the benchmark as its much worse than the actual game in my experience, still it could do with more improvement.

Yeah Medieval II is great though, I wonder if we'll be seeing Medieval III next year?
dubigrasu Jan 15, 2016
Quoting: hiryuI tried Total War Attila today for the first time today too... and the performance there is terrible on the same hardware. A little googling show's that Attila's performance is TERRIBLE in Linux.
One note though, using the OpenGL renderer the performance is almost the same on both systems (slightly better on Linux using AMD).
leillo1975 Jan 15, 2016
Quoting: leillo1975In my other computer the game also was installed in a NTFS partition. Tomorrow I will install the game in /home to test it

I've installed the game in /home (ext4) and it works. This computer do not meet the system requirements and the game is playable in battles (40-60fps) . The Specs are:

Intel Core 2 Duo 4400 (2x 2Ghz)
3GB RAM
Nvidia GT 440 1GB (352.63)
Xubuntu 15.10 64Bits

EDIT: I change to an oldest Graphic card and also works (shows the first tutorial battle correctly). This card is:

Nivida Geforce 8500 GT 512MB (340)

Obviously, the FPS are low in Low settings (18-30)


Last edited by leillo1975 on 15 January 2016 at 10:04 am UTC
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