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Nvidia hosted a Vulkan Developers Day which sounds awesome

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Nvidia hosted a 'Vulkan Developers Day' at their Silicon Valley campus with plenty of 'top graphics developers' attending.

It's all really positive sounding too:
QuoteAttendees were eager to get a head start on porting their applications to Vulkan, the new cross-platform, open-standard graphics and compute application programming interface from the Khronos Group.


The sessions were recorded, and Nvidia will make them available on their developer portal after the full release of Vulkan. I wish they would just put them up on Youtube too, no need for a wall around such a thing.

Opinion stuff below
Forgive me for getting more and more excited about this, but Vulkan is important to Linux gaming and yes I am very happy it's finally coming. It's going to make or break Linux gaming in reality, since OpenGL repeatedly falls behind.

I do worry at times that Vulkan will end up in a similar situation to OpenGL with developers using special Nvidia extensions and performance stuff which Intel and AMD may not have. I hope I am wrong about this, as I would like to see a level playing field, but all the GPU people will be wanting to find a way to get people to use their chips and so I imagine we will see some form of it.

See the full news post on it here. Article taken from GamingOnLinux.com.
Tags: NVIDIA, Vulkan
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minj 20 Jan, 2016
There is too much secrecy going on for my taste. Oh and delays, too many of those too
pete910 20 Jan, 2016
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QuoteI do worry at times that Vulkan will end up in a similar situation to OpenGL with developers using special Nvidia extensions and performance stuff which Intel and AMD may not have

This!!!! and unfortunately they more and likely will.

Bet they make sure async compute aint used too much too

edit:

This too.

Quoting: minjThere is too much secrecy going on for my taste. Oh and delays, too many of those too


Last edited by pete910 on 20 January 2016 at 8:30 pm UTC
Nyamiou 20 Jan, 2016
I would be very surprised and disappointed if some game developers still choose DirectX 12 over Vulkan, but we'll see. I don't doubt that Microsoft will try to FUD as much as possible, but developers should now know how much Microsoft can be trusted.
Swiftpaw 20 Jan, 2016
QuoteI do worry at times that Vulkan will end up in a similar situation to OpenGL with developers using special Nvidia extensions and performance stuff which Intel and AMD may not have. I hope I am wrong about this, as I would like to see a level playing field, but all the GPU people will be wanting to find a way to get people to use their chips and so I imagine we will see some form of it.

Corporations do not have the public's interest at heart. This is why everyone should be concerned about having NVIDIA, AMD, etc on the board. While they may be able to provide some positive input, ultimately making sure that the standard is one that caters to helping the public, not corporations, is what matters. If Vulkan does the latter, it should be rejected and a new open standard which helps the public and is actually progressive should be created. The corporations don't want progress, otherwise they'd have to spend money, they want to sit on the old and existing, re-badging it and re-selling it over and over, using artificial scarcity and planned obsolescence to steal wealth from the public.
pete910 20 Jan, 2016
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Quoting: SwiftpawCorporations do not have the public's interest at heart. This is why everyone should be concerned about having NVIDIA, AMD, etc on the board.

I have no problems with them been on board, what bothers me is the fact the president of the kronos group is working for one of them !
Maelrane 20 Jan, 2016
What "performance stuff" are you talking about nvidia in this case? They could create proprietary extensions, but as long as their hardware isn't capable of all the new features... well, people would buy it still, I guess. Fanboism :)
rune 20 Jan, 2016
QuoteI do worry at times that Vulkan will end up in a similar situation to OpenGL with developers using special Nvidia extensions and performance stuff which Intel and AMD may not have. I hope I am wrong about this, as I would like to see a level playing field, but all the GPU people will be wanting to find a way to get people to use their chips and so I imagine we will see some form of it.

This is from the blog:

QuoteIn the morning, NVIDIA engineers gave a series of lectures about the best ways to use Vulkan with NVIDIA hardware.

The developers will probably focus on NVIDIA. If so, it's business as usual. :(
Swiftpaw 20 Jan, 2016
Quoting: rune
QuoteI do worry at times that Vulkan will end up in a similar situation to OpenGL with developers using special Nvidia extensions and performance stuff which Intel and AMD may not have. I hope I am wrong about this, as I would like to see a level playing field, but all the GPU people will be wanting to find a way to get people to use their chips and so I imagine we will see some form of it.

This is from the blog:

QuoteIn the morning, NVIDIA engineers gave a series of lectures about the best ways to use Vulkan with NVIDIA hardware.

The developers will probably focus on NVIDIA. If so, it's business as usual. :(

If so then it's not a good standard and has failed at being truly hardware-agnostic. However, it could just be hot air to trump up NVIDIA hardware.
mirv 20 Jan, 2016
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I think Vulkan works a little like OpenCL - you have to query the hardware capabilities at startup. It also matches much closer to how hardware works, and while I'm not sure what would change as a result, I'm pretty sure there will be tweaks you can make on a per-architecture level.
Nothing really wrong with nvidia trying to get things tweaked for their own hardware so long as a) they mention a way that might be less ideal, but is more portable and b) they don't start introducing and trying to force their own extensions on developers yet. The latter point maybe later, but not before Vulkan is even released!
I guess we'll see what their dev day was really all about soon enough though.
TobiSGD 21 Jan, 2016
Quoting: runeThis is from the blog:

QuoteIn the morning, NVIDIA engineers gave a series of lectures about the best ways to use Vulkan with NVIDIA hardware.

The developers will probably focus on NVIDIA. If so, it's business as usual. :(
Of course they will give lectures about best ways to use Vulkan with Nvidia hardware. What did you expect, that Nvidia hosts an event to tell people how to program for AMD or Intel? Seriously, I don't get this whole conspiracy stuff, of course Nvidia, which has already told us that there will day 1 support for Vulkan from them, teaches developers how to use Vulkan with their hardware. Concluding from that that Vulkan has already failed is somewhat weird, putting it nicely. And, sorry if I have to say that, rejecting Vulkan based on that conclusion is outright moronic and would spell the end for Linux gaming.
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