Good news developers, GLFW (an alternative to things like SDL) already supports Vulkan and it's available right now. They haven't officially released GLFW 3.2 yet which has Vulkan, but you can grab the source any time from github.
It seems they actually worked with Nvidia to make it happen:
You can find GLFW on github, and their official GLFW site here. You can also find their brand new Vulkan documentation here.
QuoteGLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. It provides a simple, platform-independent API for creating windows, contexts and surfaces, reading input, handling events, etc.
It seems they actually worked with Nvidia to make it happen:
Many thanks to @Nvidia for providing early access to their #Vulkan driver so I could test GLFW on all relevant platforms.
— elmindreda (@elmindreda) February 16, 2016
You can find GLFW on github, and their official GLFW site here. You can also find their brand new Vulkan documentation here.
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