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Looks like Dota 2 with Vulkan isn't too far away

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It sounds like Dota 2 with Vulkan isn't far off, as an Intel developer working on mesa has had access to it.

QuoteWe have had early access to a few apps. I've almost got dota2 working
(still fighting a rendering corruption), but the driver seems to be working
pretty well. I think we're doing pretty good on the stability front, but
driver isn't quite up to the same performance standards as the GL driver.
Not a problem with Vulkan, more that this is a new driver and we haven't
had time to do everything yet.

What's left to be done? Well, there are some hardware optimizations we
haven't turned on yet such as HiZ. There are also a few compiler things
that need to be done. The one big gaping hole is that NIR doesn't have
loop unrolling yet. Thomas Helland was working on that over the summer but
his time was divided between loop unrolling and range analysis and so it
never got finished.
--Jason

Source

Remember though, it probably won't perform as well as OpenGL when it's first released much like The Talos Principle beta. The first step is to get Vulkan working in games, the next thing is performance. Article taken from GamingOnLinux.com.
Tags: Vulkan
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15 comments
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GustyGhost Feb 21, 2016
Quoting: GuestAnd woah if they're not doing multithreading on vulkan, they might as well still be using OpenGL.

But there is still less overhead per frame. Multithreading is only a part of the equation.
linux_gamer Feb 21, 2016
Quoting: Krogash86Nice i want to play Dota with VULKAN plz Valve ;)
Firstly the vendors should provide non-beta drivers with wider hardware support.
tuubi Feb 22, 2016
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Quoting: AkonadyWell, when released, how can I use it?
I mean, I need download a specific driver/program?
I will need uninstall OpenGL and install Vulkan?
I will need wait the developers of my distro release a update with the Vulkan?

How it's gonna be?

I have GTX 970 and i5 4460.
You'll need to install a driver with Vulkan support for your GPU and a game that makes use of the API. That's all.
tuubi Feb 22, 2016
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Quoting: AkonadyBut the game will have a option for use OpenGL or Vulkan? Or the game (DotA in this case) will substitute by itself?
That depends entirely on how the game's developer wants to do it. But I'd bet Dota will let you select the backend if it's released any time soon. We'll just have to wait and see.
Styromaniac Feb 23, 2016
Quoting: tuubi
Quoting: AkonadyWell, when released, how can I use it?
I mean, I need download a specific driver/program?
I will need uninstall OpenGL and install Vulkan?
I will need wait the developers of my distro release a update with the Vulkan?

How it's gonna be?

I have GTX 970 and i5 4460.
You'll need to install a driver with Vulkan support for your GPU and a game that makes use of the API. That's all.

*unless you have SteamOS installed, then it's just a matter of letting SteamOS update.
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