It's the weekend already? Oh goodie! Time to dust off that game collection you've been neglecting due to work, school, family or whatever. Tell me what you're playing and what you think to it.
I am going to be playing a mixture of different games, but I am looking forward to properly diving back into XCOM 2 tonight which I have sadly let collect e-dust on Steam while I've been so busy with everything else.
XCOM 2 is just such a cracking time sink and all around great strategy game, love it.
I will also be playing Ballistic Overkill with the IRC crew tonight, so come join the fun. Might even livestream it so keep an eye on our Twitch to watch the silliness. Warning: We use rather colourful language when playing games online together.
I am going to be playing a mixture of different games, but I am looking forward to properly diving back into XCOM 2 tonight which I have sadly let collect e-dust on Steam while I've been so busy with everything else.
XCOM 2 is just such a cracking time sink and all around great strategy game, love it.
I will also be playing Ballistic Overkill with the IRC crew tonight, so come join the fun. Might even livestream it so keep an eye on our Twitch to watch the silliness. Warning: We use rather colourful language when playing games online together.
Some you may have missed, popular articles from the last month:
Quoting: Dax TailorDo you have a link with a description how to build wine? I tried but there is a problem with the freetype dev lib because it can't be installed in 64 and 32 bit. Most games need the 32 bit wine version. (I could use a chroot environment but it will take some work to setup one.)I just posted my script here for building Wine with 32-bit and 64-bit support. You may need to adjust some of the values. It uses a chroot environment configured with schroot by default (named
$(lsb_release -cs)-i386
- "stretch-i386" in my case since I mainly use Debian testing) which has all the wine headers installed. The script should also work with Jessie, and probably any recent Ubuntu release.To configure a wine build environment just run:
$ apt-get build-dep wine
both inside and outside of your schroot environment. When you run the script, it'll inform you if other header file packages needed for compilation are missing and tell you what needs to be installed. I'm not sure it checks for all of them, but probably the main ones that the above command misses.
The script expects a directory called "git" to exist in the current working directory with a copy of the wine source code, so get that via:
$ git clone git://source.winehq.org/git/wine.git
You can check out a tagged release or whatever. I assume you know the git basics.
You will also need 32-bit versions of wine libraries installed on your 64-bit host. ie. not just having them exist in the chroot. So if you haven't already done so:
$ sudo dpkg --add-architecture i386
$ sudo apt-get update
$ sudo apt-get install libopenal1:i386 libxext6:i386 ...
etcMake sure your schroot environment is configured to use your host home directory when you log in (the default), and that the script and git directory are also located in your home directory. At this point, if I'm not forgetting anything, you're good to start building.
$ ./winebuilder.sh
You should end up with the resulting build in ./build/<timestamp>/ which can be moved to wherever you want to install it to. I'll assume ~/opt/wine
$ mv ./build/<timestamp ~/opt/wine
Before running Wine, we need to let it know where its libraries are.
export LD_LIBRARY_PATH="${HOME}/opt/wine/lib:${HOME}/opt/wine/lib64:${LD_LIBRARY_PATH}"
It's also convenient to add it to the path.
export PATH="${HOME}/opt/wine/bin:${PATH}"
And that this point, you have built the latest Wine with support for both 32-bit and 64-bit programs. Before using it, I recommend running a final check to make sure you aren't missing any 32-bit libraries.
find ${HOME}/opt/wine -type f -exec ldd {} \; | grep 'not found' | sort | uniq
If any "not found" library errors are printed, install the required package through apt-get and run the command again until all errors are gone. Errors would indicate a :i386 package installed in the schroot during compilation that is still missing on the host.
Compiling Clang, Mesa and wine patches would require too much typing for this post... maybe I could add it to the Gaming on Linux wiki at some point?
Not sure about your freetype question, as I don't recall ever having an issue with that. Maybe you need to upgrade your distribution?
$ dpkg -l | grep freetype
ii libfreetype6:amd64 2.6.3-3+b1 amd64 FreeType 2 font engine, shared library files
ii libfreetype6:i386 2.6.3-3+b1 i386 FreeType 2 font engine, shared library files
ii libfreetype6-dev 2.6.3-3+b1 amd64 FreeType 2 font engine, development files
Last edited by boltronics on 19 June 2016 at 6:55 am UTC
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Always The Binding of Isaac: Rebirth. Fall back to Left 4 Dead 2 when I just want to waste a little time without too much commitment. Started playing Masochisia and I'm interested to see where this deviant little game goes, so some of that. Recently got Kona and The Long Dark and have been checking them out and will probably do so some more. If I have a lot of time, I need to get back to Shadow of Mordor. And if I could get the friggin' sound to work for DeadCore, that'd be awesome.
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I'd been planning to start work on The Longest Journey and Dreamfall:TLJ, with a view to knowing the back story before starting Dreamfall Chapters. However, I've been playing the "failing to get a game running on Wine" thing instead.
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SteamWorld Heist (Great game!)
F1 2015 (Got black flagged in the first 5 races for cutting off huge pieces of the track, and knocking other cars into a spin. My Dirt Showdown experience didn't help this time)
Last edited by FredO on 19 June 2016 at 7:37 am UTC
F1 2015 (Got black flagged in the first 5 races for cutting off huge pieces of the track, and knocking other cars into a spin. My Dirt Showdown experience didn't help this time)
Last edited by FredO on 19 June 2016 at 7:37 am UTC
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@boltronics: very cool! I would like to do the same. So far I have compiled the latest llvm and mesa 64-bit but have not figured out how to build mesa for 32-bit yet.
Can you share how you build 32-bit mesa with the appropriate flags?
Can you share how you build 32-bit mesa with the appropriate flags?
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@mcphail Try playing The Longest Journey with the latest build of ResidualVM instead. Works much better.
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Arma 3 marksmen showcase, because no mp server with people...
Payday 2, the biker heist
Police Infinity, also no mp server with people...
Payday 2, the biker heist
Police Infinity, also no mp server with people...
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Quoting: KohriasCan you share how you build 32-bit mesa with the appropriate flags?
I also build the latest DRM (from
git://anongit.freedesktop.org/mesa/drm
), and then the AMDGPU (from git://anongit.freedesktop.org/xorg/driver/xf86-video-amdgpu
). Say those are configured with --prefix=/opt/xorg
and LLVM/clang was installed to /opt/llvm, for compiling Mesa I would use:CC="ccache gcc-6" \
LD_LIBRARY_PATH=/opt/xorg/lib:${LD_LIBRARY_PATH} \
PKG_CONFIG_PATH=/opt/xorg/lib/pkgconfig:/opt/xorg/share/pkgconfig:/usr/lib/x86_64-linux-gnu/pkgconfig:/usr/lib/i386-linux-gnu/pkgconfig:/usr/lib/pkgconfig \
LLVM_CONFIG=/opt/llvm/bin/llvm-config \
../mesa/autogen.sh \
--prefix=$XORG_PATH \
--with-gallium-drivers=radeonsi,swrast \
--with-dri-drivers=radeon \
--with-egl-platforms=drm \
--enable-driglx-direct \
--enable-gallium-osmesa \
--enable-gles1 \
--enable-gles2 \
--enable-glx \
--enable-glx-tls \
--enable-nine \
--enable-shared-glapi \
--enable-texture-float
ccache significantly helps reduce build times. Also note the ../mesa/autogen.sh, as I'm building outside of the source directory (which is recommended... maybe required).
Then I hop over to the 32-bit schroot, and basically run the same thing... only I would use /opt/llvm-x86 and /opt/xorg-x86 for everything instead of /opt/llvm and /opt/xorg, and have /opt exported to the schroot like /home (so installing to /opt/xorg-x86 installs to the host too).
I also had to create some symlinks, some of which were for the Wine Gallium patches to find the required files.
/usr/include/d3dadapter -> ../../opt/xorg/include/d3dadapter
/usr/lib/i386-linux-gnu/d3d -> ../../../opt/xorg-x86/lib/d3d
/usr/lib/x86_64-linux-gnu/d3d -> ../../../opt/xorg/lib/d3d
/usr/lib/x86_64-linux-gnu/dri -> ../../../opt/xorg/lib/dri
That last link is ugly, because /usr/lib/x86_64-linux-gnu/dri has to be moved out of the way to create the link (and I don't generally like messing with things installed through the package manager). In theory that shouldn't be required if
LIBGL_DRIVERS_PATH=/opt/xorg/lib/dri:/opt/xorg-x86/lib/dri
is set in /etc/environment, but lightdm didn't seem to use it which prevented me from being able to log in. This is just a hack until I find a better way to deal with the display manager.The appropriate d3dadapter and d3d links should also go in the schroot.
/usr/include/d3dadapter -> ../../opt/xorg-x86/include/d3dadapter
/usr/lib/i386-linux-gnu/d3d -> ../../../opt/xorg-x86/lib/d3d
I also have /etc/X11/xorg.conf.d/01-module-path.conf with the following:
Section "Files"
#ModulePath "/usr/lib/xorg/modules"
ModulePath "/opt/xorg/lib/xorg/modules,/usr/lib/xorg/modules"
EndSection
Section "Device"
Identifier "amdgpu"
Driver "amdgpu"
Option "DRI" "3"
EndSection
In /etc/ld.so.conf.d/custom-llvm.conf I have:
# LLVM/Clang
/opt/llvm/lib
/opt/llvm-x86/lib
In /etc/ld.so.conf.d/custom-mesa.conf I have:
# libdrm
/opt/xorg/lib
/opt/xorg-x86/lib
# Xorg DDX drivers
/opt/xorg/lib/xorg/modules/drivers
/opt/xorg-x86/lib/xorg/modules/drivers
# mesa
/opt/xorg/lib/d3d
/opt/xorg-x86/lib/d3d
/opt/xorg/lib/dri
/opt/xorg-x86/lib/dri
#/opt/xorg/lib/gallium-pipe
#/opt/xorg-x86/lib/gallium-pipe
/opt/xorg/lib/vdpau
/opt/xorg-x86/lib/vdpau
# experimental
/usr/lib/i386-linux-gnu/d3d
/usr/lib/x86_64-linux-gnu/d3d
Don't forget to run
$ sudo ldconfig
each time you install files into these directories. This eliminates the need to use LD_LIBRARY_PATH for everything going forward.Hope that helps.
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X: Rebirth. Got it with both DLCs for $8 on GOG. Great graphics, performance is good too except for some hiccups when entering highways. But if this is supposed to be the most newbie friendly X game, I don't even want to know how the older titles play.
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Well, I was eyeing Divinity original sin for quite some time, and the last week GOG sale with a 50% reduction made me commit.
For now, I don't see why all the praises, but I'm just starting in the 1st city, so it might be that.
Seems still pretty linear, but less that Pillar of Eternity.
Otherwise, I found out that Factorio is still as time consuming as was when I bought it.
Damn those biters!
For now, I don't see why all the praises, but I'm just starting in the 1st city, so it might be that.
Seems still pretty linear, but less that Pillar of Eternity.
Otherwise, I found out that Factorio is still as time consuming as was when I bought it.
Damn those biters!
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