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Wow, Mesa 12 has officially been released and it's a huge release for them! Intel now supports Vulkan, their OpenGL is up to 4.3 and more.

Major new stuff
- Vulkan driver for Intel hardware from Ivy Bridge onward.
- OpenGL 4.3 for nvc0, radeonsi and i965 (Gen8+)
- OpenGL ES 3.1 on nvc0 and radeonsi
- GLVND support for GLX, OpenGL
- New gallium software driver - SWR.
- DRI3 enablement for VDPAU, OMX and VAAPI

Over 120 developers worked on this release, which is quite astonishing.

I am really pleased to see Mesa progress at a great pace now. Remember you can check the status of Mesa at the MesaMatrix website.

Looks like Mesa is one extension away from OpenGL 4.4 support, with OpenGL 4.5 already being finished. Won't be long now folks!

See the release announcement here.

Once they totally finish up the actual OpenGL support, it will be great to see if they can keep tuning the open source drivers towards high performance. Article taken from GamingOnLinux.com.
Tags: Open Source
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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19 comments
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Liam Dawe Jul 9, 2016
Quoting: nifkerany links on what GLVND is? I didnt found anything
https://github.com/NVIDIA/libglvnd

Was the first result in google for me :)
tuna89 Jul 10, 2016
Quoting: liamdawe
Quoting: nifkerany links on what GLVND is? I didnt found anything
https://github.com/NVIDIA/libglvnd

Was the first result in google for me :)
Thanks for this, was wondering about it myself :)
manero666 Jul 10, 2016
great news!
i see that the guys at arch are testing the drivers, can't wait to upgrade!
godlike Jul 10, 2016
Quoting: subNow that Mesa has almost caught up, I expect Khronos to come up with OpenGL 4.6 soon.
Major new features incoming that will take 2 years to be properly supported by Mesa. :D
Quoting: STiAT
Quoting: subNow that Mesa has almost caught up, I expect Khronos to come up with OpenGL 4.6 soon.
Major new features incoming that will take 2 years to be properly supported by Mesa. :D

Doubt they get along well specifying 4.6 while Vulkan was just pushed out. Guess they still have a lot of work to do with Vulkan, even with the 1.0 spec out.

My bet is 4.6 will to some extend have spir-v support
That is correct. Khronos has its full attention to Vulkan ATM. There are a few ideas for GL mainly from nVidia but none else wants to focus on both GL and Vulkan at the same time. For now and the foreseeable future the focus is on Vulkan.
Shmerl Jul 10, 2016
Hopefully next big project will be OpenGL through Vulkan.
crt0mega Jul 11, 2016
*still waiting for 12.0.1 to show up in debian/sid or /experimental*
Inspector_Gidget Jul 11, 2016
Quoting: ShmerlHopefully next big project will be OpenGL through Vulkan.

How does this work? What are the benefits?
Avehicle7887 Jul 15, 2016
Has anyone tried to run Divinity Original Sin with the new Mesa drivers? I have a laptop with an i3 CPU that would most likely handle the game now that OpenGL 4.x is supported (The CPU in question is an i3-5005u btw).
tuubi Jul 15, 2016
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Quoting: Avehicle7887Has anyone tried to run Divinity Original Sin with the new Mesa drivers? I have a laptop with an i3 CPU that would most likely handle the game now that OpenGL 4.x is supported (The CPU in question is an i3-5005u btw).
In the forums Al3s implied that the game does not work with Mesa 12. He seems to be running an AMD GPU though. I see you posted in the same thread earlier, but maybe you missed it.
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