Planetary Annihilation: TITANS [Steam, Official Site] has been revived and then some. This massive new patch focuses on performance and turns it up to max.
This was previously in beta which I wrote about before, but it has just been pushed out to the stable build! Everyone now has it.
Note: This patch is for both Planetary Annihilation: TITANS and Planetary Annihilation.
Summary of the changes:
- Added Multi-threading support to both client and local servers
- Tweaked AI
- LZ4 compression for server mods
- Major rework of the System Editor
- Lots of bug fixes and polish
- See the full and rather long changelog here
The multi-threading alone is a huge new feature, which will make bigger games run much smoother. The entire game should be smoother in general thanks to that.
I'm really happy about this, as I will most likely start playing it again. Performance was one of the blockers for me, as the later game started to become annoyingly sluggish, but that will be a thing of the past now!
I really hope that a renewed focus on the game by some of the developers will bring some players back, they certainly worked hard on this patch.
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