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Motorsport Manager [Steam] has been updated to allow for mods from the Steam Workshop, as well as some balancing changes to make it fairer.

There is nothing in the Workshop yet, but I'm sure before long it will have plenty. It's always great to have official mod support too, as it enables some wonderful things the developers didn't think of/didn't want to do officially.

Full changelog:
- Added Steam Workshop functionality.
- A team’s fan base will now increase when that team is performing better than expected.
- AI cars that have experienced a part failure mid race will now correctly return to their garage.
- Drivers that should perform better when pushing for the lead will now correctly experience a boost.
- Fix to unlocalised driver personality traits.
- AI cars now make smarter decisions on when to pit to fix a part.
- AI cars now scale their pit strategy lap calculations based on the player’s selected race distance length.

Not a bad patch at all. The game was already fun without being overly complex, but now it does sound a little more balanced. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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2 comments

leillo1975 Feb 1, 2017
Humm... a real F1 mod, with real drivers, teams, cars...
Segata Sanshiro Feb 1, 2017
This randomly stopped working for me one day. I think it might have something to do with a corrupted cloud save, but just a theory.

Anyone else unable to get it to run out of the blue? Update did nothing for me.
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