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Aspyr Media told me today that Civilization VI [Steam] for Linux & Mac will get cross-platform multiplayer when the next patch drops for us.

This is awesome to hear, since I know a few people waiting on it. The new 'Spring 2017 Update' is a big one too, with lots of balance changes, AI tuning, bug fixes and more. You can find all the changes to come in these patch notes.

Once the patch lands, we should then see the Persia and Macedon Civilization & Scenario Pack DLC support Linux too.

We will hopefully livestream another weekly session soon, when Samsai can recover from the nukes that were dropped on him. It's a damn fun game and I'm looking forward to playing more of it. You can read my previous review here. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Kohrias Apr 3, 2017
Thank you, Aspyr!
rea987 Apr 3, 2017
"Feral Interactive liked this."




Last edited by rea987 on 3 April 2017 at 3:28 pm UTC
Leopard Apr 3, 2017
That is good news ; only thing that remain is performance update which can be provided with Vulkan.
leillo1975 Apr 3, 2017
This update includes cross-plattform also with Windows, or only between Mac and Linux?
Kimyrielle Apr 3, 2017
I am a huge Civ fan, but it's honestly not a game I'd play multiplayer. Turn-based games and multiplayer don't mix very well IMHO. Still good to see this implemented for the people who wanted it. :)
Trump Apr 3, 2017
Did they ever make this perform decently on AMD cards? That is the only thing holding me back from buying it.
Ketil Apr 3, 2017
Civ 5 and civ 6 are games I get bored in too quickly to really play multiplayer. I tried multiplayer in civ 5 once, but got bored like I often do in the mid-game and civ 6 are too similar. I'd say civ 2, civ 1 and freeciv are far more enjoyable mid game and end-game, but that could be nostalgia talking as I haven't really played them for years. Civ 5 and 6 are more compelling early game. Multiplayer in freeciv was of the better I have tried, having the turns at the same time, and only wait if one player need longer than another player.
STiAT Apr 3, 2017
Quoting: KimyrielleI am a huge Civ fan, but it's honestly not a game I'd play multiplayer. Turn-based games and multiplayer don't mix very well IMHO. Still good to see this implemented for the people who wanted it. :)

Depends on, with RL friends its fun to play, even turn based.
14 Apr 3, 2017
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This is pretty great news for me. My friends have thought about getting this one. If I couldn't play with them, then I wouldn't even consider buying it. It's not that I never play single player games, but I'm just never that excited to load them up.
Kimyrielle Apr 3, 2017
Quoting: KetilCiv 5 and civ 6 are games I get bored in too quickly to really play multiplayer. I tried multiplayer in civ 5 once, but got bored like I often do in the mid-game and civ 6 are too similar. I'd say civ 2, civ 1 and freeciv are far more enjoyable mid game and end-game, but that could be nostalgia talking as I haven't really played them for years. Civ 5 and 6 are more compelling early game. Multiplayer in freeciv was of the better I have tried, having the turns at the same time, and only wait if one player need longer than another player.

Well, tbh, Civ has never really solved the endgame. It's dragging on and on, despite it is usually decided around the middle ages who's going to win. This has been this way since Civ 1 and I am not sure if there is a way they can really address it, at least not without cheesy mechanics. In real life, the current success of nations (or lack thereof) has also been determined centuries ago and Civ is just accurately portraying that.
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