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Sad to see this, another developer hitting SteamOS-specific issues where Valve didn't approve the Linux build. This time it's the free RTS Zero-K.

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Speaking on the Steam forum about why this happened, the developer said this:

Unfortunately, we have been unable to produce a Linux build that passes all the Steam quality control tests. We have decided to release without Linux as the alternative at this point is to delay the release for some unknown length of time. The standalone installer still works and syncs with online multiplayer so it is not like we are dropping Linux completely.

We aim to add support after release. This would be helped along by linux testing and support from within the community.

Reading further into it, another developer commented about it being specifically SteamOS "The problem was with SteamOS big picture mode where the window would never show.".

For now, if you just want to play it you can grab it from itch.io. If you feel you can help them solve their issues, do let them know in this Steam forum post. Would be great to see it get proper Linux support on Steam, it's a really fun game, especially for those who like the more traditional base-building and large army strategy games.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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11 comments
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tuxutku Apr 28, 2018
i have used springlobby .You can download all games that use spring engine and save replays, play single player with various bots and multiplayer, its really good and i recommend to use that
RTheren Apr 28, 2018
Steam has got quality control tests?

WHERE WERE THE TESTS DURING GREENLIGHT AND STEAM DIRECT!?
razing32 Apr 28, 2018
Quoting: RTherenSteam has got quality control tests?

WHERE WERE THE TESTS DURING GREENLIGHT AND STEAM DIRECT!?

Good point.
If they at least test if the game works that would be good.
But i recall a few shovelware/asset-flip titles that wouldn't even run.
RTheren Apr 28, 2018
Quoting: razing32Good point.
If they at least test if the game works that would be good.
But i recall a few shovelware/asset-flip titles that wouldn't even run.

Few? Check Jim Sterling on youtube. You you are in for a shock
Joeyboots80 Apr 28, 2018
Will definitely grab it on itch.io. Thanks for the heads up on that. Would say I was disappointed in Valve, but this is sadly par for the course.
Furor Apr 28, 2018
Well Itch.io version doesn't start for me ...
Dolus Apr 29, 2018
Would the adoption of Flatpak by Steam mitigate this sort of thing from happening?
dubigrasu Apr 29, 2018
Quoting: RTheren
Quoting: razing32Good point.
If they at least test if the game works that would be good.
But i recall a few shovelware/asset-flip titles that wouldn't even run.

Few? Check Jim Sterling on youtube. You you are in for a shock
Look at the bright side, watching Jim playing those games is extremely entertaining :)
"Hello you (insert some equally phantasmagorical and funny description, Jim Sterling here and this is...."
Liam Dawe Apr 29, 2018
Looks like we gave it a boost enough for Valve to reply and tell them the exact issue :)
Kohrias Apr 29, 2018
Wow, zero-k looks really nice. I am a big fan of RTS and never came across this, unbelievable! Will definitely check this out in more detail.

I only did the first tutorial so far but I am already addicted to the line move - not sure I can ever go back to an RTS which doesn't support this (SC2 anyone?).
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