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It seems Aspyr Media hit a small roadblock when trying to get the latest Civilization VI patch out for Linux, the one to finally give cross-platform online support.

Back near the start of August, we reported that Aspyr Media had put the patch forward to their partners to get it approved and put live on Steam. An hour ago, Aspyr-Blair commented on the Steam forum about the delay with it still not being released yet:

I've been at Gamescom since last Friday, so apologies for the delay in response. A crash bug was found on a specific chipset during final test/approval. We are fixing now, and hope to get the build back into approvals this week.

It has been a long wait, with the cross-platform patch originally due back around mid-April 2017. Honestly, I forgot all about it again because of the delay. That's what happens though, if something gets delayed again and again people do forget and move on.

Hopefully, it means the publisher only needs to re-confirm that specific issue is fixed. Otherwise, we might be in for another pause.

If you're after a copy of Civilization VI for Linux, head to Humble Store or Steam.

Article taken from GamingOnLinux.com.
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Doc Angelo 28 Aug, 2018
Games are a case where "Linux support" is more fitting. You can have GNU software on multiple operating systems (BSD, Windows, whatever), but games that were made and compiled for Linux don't run on them.

I'm all for giving GNU credit, but calling Linux binaries having "GNU support" can be misleading.
jens 28 Aug, 2018
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Quoting: Teodosio
Quoting: jens
Quoting: TeodosioThis is NOT the way to support GNU. Compared to this, we would be better off with Valve's Proton indeed.
The game should have been programmed from the start to be cross-platform.

Please be a little bit more reasonable. Its not like Civ6 is the classical multi player game and is absolutely useless in its current state. Single player worked very well from the start on. I think Aspire did/does a very good job here considering the low number of Linux player. I prefer quality over rushed releases.
I never played Civ multiplayer, I care about the patches.
I hope they develop their next game with Vulkan instead of trying to patch GNU support after the damage has been done...

I really don't see what your problem is when multiplayer is not your focus...
Anyway, bringing Civ6 to Linux (for what I'm very grateful) already needed a lot of cookies. I don't think a Civ7 will come to Linux by Aspire, if a Civ7 happens. Reading comments like yours I would totally understand this :(
TheBard 29 Aug, 2018
Quoting: jensAnyway, bringing Civ6 to Linux (for what I'm very grateful) already needed a lot of cookies. I don't think a Civ7 will come to Linux by Aspire, if a Civ7 happens. Reading comments like yours I would totally understand this :(

Aspyr have a lot of experience porting Civ games and doing so brilliantly. What I hope is that Aspyr will be involved in the developpelemt of future Civ games much earlier.

We actually have seen many times with Kickstarter projects that starting working on the Linux port after the Windows release is a source of massive delay like Divinity Original Sin or cancellation. I guess it makes the port much more expensive, so you're less inclined to port future games to Linux.

I do hope there will be a Civ7. If Firaxis have cross platform compatibility in mind from the start, then it should be much simpler for Aspyr.
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