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Update: The developer did change their mind and it's now on GOG for Linux. Update #2: The developer later pulled both GOG and Linux down.

Original article:

Supraland released for Linux on Steam on July 2nd and it just released on GOG today but it seems the Linux version will not be heading to GOG.

What is Supraland? It's a very highly rated first-person action and puzzle game, inspired by the likes of Zelda, Metroid and Portal. It's popular, with an "Overwhelmingly Positive" rating on Steam from over two thousands user reviews and from my time spent in the demo, I can see why as it was pretty sweet.

Speaking in their official Discord server, users questioned the developer to find out about a possible Linux release on GOG, since it's only available for Windows there currently. The reply was a little…unexpected:

Their further comments on it were a little more reasonable and understandable, mostly mentioning lower sales on Linux and again on GOG. Even so, that's a pretty naive and hostile attitude to take towards a store (GOG) and platform (Linux) both of which you only just started supporting.

After speaking to the developer myself, they said it was taken out of context (not that I see how, I followed the whole conversation personally). In reply to the same user who also posted this information on GOG, the developer said:

With the "for the sake of it" comment I was refering to a case of "I will only buy on gog because I want it DRM-free" but it IS DRM-free on Steam since forever. This ignorance and "for the sake of it" attitude made me a little angry.
I have not a single bad thought about gog.

They moved onto saying the Linux version performs poorly compared to the Windows version, saying it's better in Proton (which they also said slightly differently on the GOG forum and here too) so they don't want to give "a version that is inferior for reasons I cannot change". So, they're basically telling people on GOG to use Wine/Proton.

So for now, if you want to play the Linux version of Supraland, it's sadly Steam only. Although, going by their other comments it seems they're not confident on actually keeping the Linux version up.

Supra Games are also currently crowdfunding for Supraland 2 on Kickstarter, which is confirmed to be coming to Linux as well.

Article taken from GamingOnLinux.com.
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116 comments
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Shmerl Jul 11, 2019
Quoting: BOYSSSSSI can't seem to find it. Is this it? https://store.steampowered.com/subscriber_agreement

It's the part about needing the client for installation step. @x_wing mentioned something about them explicitly allowing manual backups and re-installtion without the client. I've never seen that. Where is it documented?


Last edited by Shmerl on 11 July 2019 at 5:21 pm UTC
x_wing Jul 11, 2019
Quoting: Shmerl
Quoting: BOYSSSSSI can't seem to find it. Is this it? https://store.steampowered.com/subscriber_agreement

It's the part about needing the client for installation step. @x_wing mentioned something about them explicitly allowing manual backups and re-installtion without the client. I've never seen that. Where is it documented?

https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129

QuoteWarning:
It is highly recommended that you create a backup of your SteamApps folder before attempting this process. If there is a problem in this process and you do not have a backup of your games or the SteamApps folder, it will be necessary to reinstall the games individually. Please see the Using the Steam Backup Feature topic.

They refer to both options, so both are valids backups.

By the way, the license agreement reads:

QuoteTo make use of the Content and Services, you must have a Steam Account and you may be required to be running the Steam client and maintaining a connection to the Internet.

As it is read, it's not mandatory to have the client running/installed to use everything (to be fair, it's a must for games that uses Steam DRM or similar)
BOYSSSSS Jul 11, 2019
Quoting: Shmerl
Quoting: BOYSSSSSI can't seem to find it. Is this it? https://store.steampowered.com/subscriber_agreement

It's the part about needing the client for installation step. @x_wing mentioned something about them explicitly allowing manual backups and re-installtion without the client. I've never seen that. Where is it documented?
Don't know, but here they indirectly say there are games you can play that don't require Steam account.
https://support.steampowered.com/kb_article.php?ref=4650-SDKC-0716#playgames
QuoteCan I play games after deleting my account?

During the 30 days before account deletion, games that require a VAC server will not be playable. After your account is deleted, games that require a Steam account will not be playable.

And at "2. LICENSES A." they say you may be required
QuoteTo make use of the Content and Services, you must have a Steam Account and you MAY be required to be running the Steam client and maintaining a connection to the Internet.


Last edited by BOYSSSSS on 11 July 2019 at 6:44 pm UTC
Shmerl Jul 11, 2019
Quoting: x_wingThey refer to both options, so both are valids backups.

I'm not sure what you mean by both options. Here is their backup documentation: https://support.steampowered.com/kb_article.php?ref=8794-YPHV-2033

And they say quite explicitly:

Quote1. Install Steam and log in to the correct Steam account (see Installing Steam for further instructions)
2. Launch Steam.
...
x_wing Jul 11, 2019
Quoting: ShmerlI'm not sure what you mean by both options. Here is their backup documentation: https://support.steampowered.com/kb_article.php?ref=8794-YPHV-2033

And they say quite explicitly:

Quote1. Install Steam and log in to the correct Steam account (see Installing Steam for further instructions)
2. Launch Steam.
...

I meant what I quoted, doing a SteamApps backups is valid (they suggest this). In the article you link explains on how to backup only one of your games, while SteamApps will backup your whole library plus some Steam config files.

Nowhere in the Steam doc or user license a manual backup copy (as intended in the article I shared) is prohibited, I don't understand why you assume that.


Last edited by x_wing on 11 July 2019 at 5:44 pm UTC
Shmerl Jul 11, 2019
Quoting: x_wingI meant what I quoted, doing a SteamApps backups is valid (they suggest this). In the article you link explains on how to backup only one of your games, while SteamApps will backup your whole library plus some Steam config files.

Not sure if it means manual backup, since they say "Please see the Using the Steam Backup Feature topic", which implies they mean using their tool. I'd say, at best it's very ambiguous. Also, there is no clarification on whether you can use such backup for any purpose rather than that very specific use case of "moving your installation". Since it's talking about that, you can't really extrapolate.


Last edited by Shmerl on 11 July 2019 at 5:51 pm UTC
x_wing Jul 11, 2019
Quoting: ShmerlNot sure if it means manual backup, since they say "Please see the Using the Steam Backup Feature topic", which implies they mean using their tool. I'd say, at best it's very ambiguous.

Ok, lets says it is ambiguous. Still, where is written that you can't do a backup copy of your SteamApps?
Shmerl Jul 11, 2019
Quoting: x_wingOk, lets says it is ambiguous. Still, where is written that you can't do a backup copy of your SteamApps?

I posted that above about using the client. I read it as unless they let you, you have to use the client. So you'd need to find an explicit permission.

Copyright stuff commonly works using explicit, not implicit scope. I.e. if it's not said - it's not covered.


Last edited by Shmerl on 11 July 2019 at 6:02 pm UTC
x_wing Jul 11, 2019
Quoting: Shmerl
Quoting: x_wingOk, lets says it is ambiguous. Still, where is written that you can't do a backup copy of your SteamApps?

I posted that above about using the client. I read it as unless they let you, you have to use the client. So you'd need to find an explicit permission.

As I already quoted, it reads "you may be required". It's a conditional requirement for the usage of their Content and Services. In other words, if you can run it without the client running, then you're fine.

If the purpose of that statement was to empathize that they should explicitly allow you to use it then I think that it should have read: "To make use of the Content and Services you must have a Steam Account and if Steam explicitly allows, you may not require running the Steam client and maintaining a connection to the Internet" (tried to keep it as much lawyer-lexic, my apologies if it is not well expressed)

Kinda pointless to keep this discussion. You definitely have a very narrow opinion regarding Steam.

Quoting: ShmerlCopyright stuff commonly works using explicit, not implicit scope. I.e. if it's not said - it's not covered.

It also should be explicit that you're not allowed to do something.


Last edited by x_wing on 11 July 2019 at 6:35 pm UTC
Shmerl Jul 11, 2019
Quoting: x_wingAs I already quoted, it reads "you may be required". It's a conditional requirement for the usage of their Content and Services. In other words, if you can run it without the client running, then you're fine.

It's not clear what "may be" refers to. But other points are explicit:

QuoteTo make use of the Content and Services, you must have a Steam Account and you may be required to be running the Steam client and maintaining a connection to the Internet. <...>
Except as otherwise permitted under this Agreement (including any Subscription Terms or Rules of Use), or under applicable law notwithstanding these restrictions, you may not, in whole or in part, copy, photocopy, reproduce, publish, distribute, translate, reverse engineer, derive source code from, modify, disassemble, decompile, create derivative works based on, or remove any proprietary notices or labels from the Content and Services or any software accessed via Steam without the prior consent, in writing, of Valve.

I.e. they stress that only what's the agreement allows is permitted, so you can't extrapolate anything implicitly, like I said above. I don't see from the agreement that you can make backups without the client. And let alone use them, if your account is gone (which can happen if Steam shuts down or simply cancels your account).

Quoting: x_wingIt also should be explicit that you're not allowed to do something.

Usually the opposite. Copyright allows only what's explicitly specified. Negative parts of the agreement are aimed at reducing what you can normally do by law.


Last edited by Shmerl on 11 July 2019 at 6:48 pm UTC
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