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EA to open source part of Tiberian Dawn, Red Alert

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With the Command & Conquer Remastered Collection releasing next month for Windows, EA had a bit of an announcement to make today in regards to open source.

Posting on Reddit as well as the Steam page, EA announced that both Tiberian Dawn and Red Alert will see their data being opened up. They will release "TiberianDawn.dll and RedAlert.dll and their corresponding source code under the GPL version 3.0 license". This is being done, they say, as a result of a collaboration between them and the community and they went with the GPL to "ensure compatibility with projects like CnCNet and Open RA".

This is quite surprising, I will admit. They already released the originals free back in 2010, during the 15th anniversary so this sounds like a nice step further. If it helps other projects reimplement more of them, then that's a win-win for everyone. Hopefully they will eventually do the same for more.

Although the Remastered Collection won't officially support Linux, do check out OpenRA if you haven't before, which supports the classic Westwood strategy games in a free and open source game engine. It's not fully the same, due to plenty of modernization but it's close and has support for a lot of the single-player campaigns, AI battles and cross-platform online play.


Feels like we're currently living in upside-down land. We have EA doing actual open source under the GPL, and on the other side we have id Software who used to release their game engines as open source now putting invasive anti-cheat into them like with DOOM Eternal.

Article taken from GamingOnLinux.com.
Tags: Open Source, RTS
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17 comments
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eldaking 20 May
Wow, what I'm the most impressed is that it is actually under the GPL (and he says it is, at least in part I guess, to make sure they are compatible with OpenRA and CnCnet).

This is quite nice. It probably enables a lot of moddability, like Civ 4 did, and is huge for this kind of project.
Cyril 20 May
That's not the case yet, but this is truly "open source" and "free software", just thinking of other some companies out there who didn't really understand what it is...

But what exactly does these .dll files? How that huge this announcement is? I read the post on Steam but it could be clearer IMO.
kusochi 20 May
That is not the EA I know! Has EA released any other of their old games under GPL?
appetrosyan 20 May
RMS was right, strict copyleft does work and we should be releasing more software that necessitates free licensing. I would have been fine with an MIT license, but this is just fantasiptic, not many companies release that!
Kristian 20 May
Quoting: kusochiThat is not the EA I know! Has EA released any other of their old games under GPL?

In fact they released the source code of the original Simcity. Also under the GPLv3.
DrMcCoy 20 May
Huh, okay, I admit, this is pretty great. GPL, too, nice.

Now, if any EA people are reading this and want to do the same for BioWare's Aurora engine and derivates, i.e. NWN to DA2, I'd be even more happy... :P


Last edited by DrMcCoy on 20 May 2020 at 9:46 pm UTC
Mal 20 May
Proton anyone? I've quite a few memories with those two titles.
Dunc 21 May
QuoteThis is quite surprising, I will admit.
I think we have a contender for GoL Understatement of the Year. :)
Lightkey 21 May
Quoting: Kristian
Quoting: kusochiThat is not the EA I know! Has EA released any other of their old games under GPL?

In fact they released the source code of the original Simcity. Also under the GPLv3.

Not just the source code, the game data was released under GPLv3 as well. They also provided the ScummVM team with the engine source code to two adventure games: https://www.scummvm.org/news/20150913/
ziabice 21 May
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Microsoft loves Linux, EA releases GPL sources, Pulseaudio broke my microphone so I can't do calls while smart working... are we living in the Upside Down?
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