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Path of Exile, the free to play online action RPG just recently released a huge update that adds in a Beta version of their new Vulkan API rendering system.

To be clear: while Path of Exile does not support Linux officially, getting Vulkan into it is progress towards it since it's a cross-platform open graphics API. The developer talked a bit about this in a previous interview we covered, when they were talking about Path of Exile 2 and Linux was directly mentioned.

For right now though, Vulkan support means that Path of Exile should run dramatically better with the Steam Play Proton compatibility layer on Linux (or plain Wine). This is because it should make it a whole lot smoother, with constant stuttering hopefully becoming a thing of the past. Don't know what Steam Play is? Check here.

In my testing while in the early game on max settings, it was extremely smooth:

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Like the HUD used in the video? That's MangoHud, see our previous articles on it.

If you do wish to try it, the Vulkan option is available on the first login screen in the Options menu. It will freeze for a little while as it switches the API over. For Proton, I had to use the community-made Proton 5.6-GE-2 (and specifically that version) with NVIDIA otherwise at the character select screen it just crashed to the desktop every single time. If you have an AMD GPU, the Vulkan version currently needs a fix in the RADV driver but it reportedly works fine with the AMDVLK driver. Since this is the first public Beta of Vulkan for PoE, it will no doubt get smoother in terms of driver and Proton compatibility.

Path of Exile can be found free on Steam or the official site.

Article taken from GamingOnLinux.com.
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26 comments
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Edgarins29 29 May
For those on RADV and Ubuntu based distros, using Kisak PPA solves the crash.
https://launchpad.net/~kisak/+archive/ubuntu/kisak-mesa/+packages
KuJo 29 May
Or:
Quoteanother step closer to ...
... Linux Stadia ...
Quote... support
Maybe ...
Cyril 29 May
KuJoOr:
Quoteanother step closer to ...
... Linux Stadia ...
Quote... support
Maybe ...

Yeah, sorry to post it again but...

Spoiler, click me
link
EagleDelta 29 May
Anyone here happen to have an Nvidia RTX 2060 (laptop or desktop version) that just doesn't seem to work with the Vulkan renderer. I've tried every launch option I've seen listed and multiple versions of proton including 5.0-7 and 5.6-GE-2

Every time I get a black screen that just sits there until the game stops responding.

Logs:
 
2020/05/29 09:10:49 1376995 8a [INFO Client 192] Enumerated adapter: NVIDIA GeForce RTX 2060
2020/05/29 09:10:49 1377097 24b [INFO Client 192] Enumerated device for adapter: NVIDIA GeForce RTX 2060. Selected feature level: 45312. Max feature level: 45312
2020/05/29 09:10:49 1377097 142 [INFO Client 192] Enumerated output for adapter NVIDIA GeForce RTX 2060 of \\.\DISPLAY1
2020/05/29 09:10:49 1377112 832 [INFO Client 192] [DEVICE] Type: Vulkan
2020/05/29 09:10:49 1377119 542 [CRIT Client 192] [VULKAN] Failed to match physical device, falling back to #0
2020/05/29 09:10:49 1377119 4a9 [INFO Client 192] [VULKAN] Memory type: heap index = 0, property = { DeviceLocal | HostVisible | HostCoherent | HostCached }
2020/05/29 09:10:49 1377119 4af [INFO Client 192] [VULKAN] Memory heap: size = 23870 MB, flags = { DeviceLocal }
2020/05/29 09:10:49 1377120 50d [INFO Client 192] [VULKAN] Present mode: Immediate
2020/05/29 09:10:49 1377121 28a [INFO Client 192] [VULKAN] Restore pipeline cache
2020/05/29 09:10:49 1377121 44 [INFO Client 192] [VULKAN] Failed to open file C:/users/steamuser/My Documents/My Games/Path of Exile/PipelineCache.bin
Patola 29 May
EagleDeltaAnyone here happen to have an Nvidia RTX 2060 (laptop or desktop version) that just doesn't seem to work with the Vulkan renderer. I've tried every launch option I've seen listed and multiple versions of proton including 5.0-7 and 5.6-GE-2

Every time I get a black screen that just sits there until the game stops responding.

Logs:
 
2020/05/29 09:10:49 1376995 8a [INFO Client 192] Enumerated adapter: NVIDIA GeForce RTX 2060
2020/05/29 09:10:49 1377097 24b [INFO Client 192] Enumerated device for adapter: NVIDIA GeForce RTX 2060. Selected feature level: 45312. Max feature level: 45312
2020/05/29 09:10:49 1377097 142 [INFO Client 192] Enumerated output for adapter NVIDIA GeForce RTX 2060 of \\.\DISPLAY1
2020/05/29 09:10:49 1377112 832 [INFO Client 192] [DEVICE] Type: Vulkan
2020/05/29 09:10:49 1377119 542 [CRIT Client 192] [VULKAN] Failed to match physical device, falling back to #0
2020/05/29 09:10:49 1377119 4a9 [INFO Client 192] [VULKAN] Memory type: heap index = 0, property = { DeviceLocal | HostVisible | HostCoherent | HostCached }
2020/05/29 09:10:49 1377119 4af [INFO Client 192] [VULKAN] Memory heap: size = 23870 MB, flags = { DeviceLocal }
2020/05/29 09:10:49 1377120 50d [INFO Client 192] [VULKAN] Present mode: Immediate
2020/05/29 09:10:49 1377121 28a [INFO Client 192] [VULKAN] Restore pipeline cache
2020/05/29 09:10:49 1377121 44 [INFO Client 192] [VULKAN] Failed to open file C:/users/steamuser/My Documents/My Games/Path of Exile/PipelineCache.bin
First things first, which driver version are you using?
EagleDelta 29 May
Patola
EagleDeltaAnyone here happen to have an Nvidia RTX 2060 (laptop or desktop version) that just doesn't seem to work with the Vulkan renderer. I've tried every launch option I've seen listed and multiple versions of proton including 5.0-7 and 5.6-GE-2

Every time I get a black screen that just sits there until the game stops responding.

Logs:
 
2020/05/29 09:10:49 1376995 8a [INFO Client 192] Enumerated adapter: NVIDIA GeForce RTX 2060
2020/05/29 09:10:49 1377097 24b [INFO Client 192] Enumerated device for adapter: NVIDIA GeForce RTX 2060. Selected feature level: 45312. Max feature level: 45312
2020/05/29 09:10:49 1377097 142 [INFO Client 192] Enumerated output for adapter NVIDIA GeForce RTX 2060 of \\.\DISPLAY1
2020/05/29 09:10:49 1377112 832 [INFO Client 192] [DEVICE] Type: Vulkan
2020/05/29 09:10:49 1377119 542 [CRIT Client 192] [VULKAN] Failed to match physical device, falling back to #0
2020/05/29 09:10:49 1377119 4a9 [INFO Client 192] [VULKAN] Memory type: heap index = 0, property = { DeviceLocal | HostVisible | HostCoherent | HostCached }
2020/05/29 09:10:49 1377119 4af [INFO Client 192] [VULKAN] Memory heap: size = 23870 MB, flags = { DeviceLocal }
2020/05/29 09:10:49 1377120 50d [INFO Client 192] [VULKAN] Present mode: Immediate
2020/05/29 09:10:49 1377121 28a [INFO Client 192] [VULKAN] Restore pipeline cache
2020/05/29 09:10:49 1377121 44 [INFO Client 192] [VULKAN] Failed to open file C:/users/steamuser/My Documents/My Games/Path of Exile/PipelineCache.bin
First things first, which driver version are you using?

I ended up figuring it out. I had to set VK_ICD_FILENAMES="/usr/share/vulkan/icd.d/nvidia_icd.json" as a Launch Option, otherwise the game tried to find that data in the WINE C:\Users\steamuser\My Documents\My Games\Path Of Fire directory

And my driver version is 440.82


Last edited by EagleDelta on 29 May 2020 at 4:08 pm UTC
Pangaea 29 May
Is the game still a zoom-zoom speedorama and right-click and the screen dies kinda game? It was fun for a while, but all that grinding and headache inducing game got boring.

Nice if it's eventually properly supported on Linux, though. Worked perfect for me with DXVK a year or two ago, mind you.

It's technically free to play, but that isn't going to be a very practical solution for very long. Too much loot, different 'currency', and loads of stuff from different "leagues", and very small stacking sizes for most things. UI design is geared towards selling extra stashes, and of course there are more microtransctions than you can wave a very large stick at too.

Oh well, it was fun for a while, but that kind of gameplay simply wasn't for me. Not enough Pavlovian genes :P
scaine 29 May
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PangaeaIs the game still a zoom-zoom speedorama and right-click and the screen dies kinda game? It was fun for a while, but all that grinding and headache inducing game got boring.

Nice if it's eventually properly supported on Linux, though. Worked perfect for me with DXVK a year or two ago, mind you.

It's technically free to play, but that isn't going to be a very practical solution for very long. Too much loot, different 'currency', and loads of stuff from different "leagues", and very small stacking sizes for most things. UI design is geared towards selling extra stashes, and of course there are more microtransctions than you can wave a very large stick at too.

Oh well, it was fun for a while, but that kind of gameplay simply wasn't for me. Not enough Pavlovian genes :P

It's free, and I got over 30 hours out of it. I didn't even stop because of any of the "restrictions" you mentioned (which I didn't notice), I just stopped because there was a free weekend of Grim Dawn and I ended up preferring it.

PoE is a bit "skill-less" after about 20 hours. You spam your big spells and mostly everything on the screen dies a fiery death. But Grim Dawn scales far better and does a better job of showing you when a powerful enemy really is a powerful enemy. You can pick it up for about 75% off on sale - I wouldn't pay full price for it, but it's a cracking game.
morphles 29 May
Well I would not say PoE is skill less. It is maybe just different skill than what would be expected from first glance. As people say you spend more time designing character than playing... If you are any good at that, or just mostly take some build someone has made and play it :) Otherwise you'll hit such a wall that nothing will help you. With good build it is mostly everything dies, except for uber bosses and some more special stuff, and you have to be careful in special encounters as you still very much have to dodge stuff. Just screen is soo full of everything that... it might not be easy at all. Tons of content. Decent enough game.
raneon 30 May
New Vulkan games are always welcome :-) It worked fine after upgrading to Mesa-git.
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