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The Defold Foundation recently announced another partnership, as they've secured a grant from Grant for the Web to bring in support for the Web Monetization API.

Currently, Web Monetization is an API that is attempting to become a standard and it's being proposed to the W3C as such. This way, developers doing any sort of web-based game would have a set API to target making things a whole lot simpler.

Since the Defold game engine, which now has the source code available, supports building games for the web with HTML5, it makes sense to get support for it integrated.

"Web Monetization is an exciting new and non-intrusive way for game developers to monetize their creations while at the same time offering premium content to their paying players. The grant we have received from Grant for the Web will allow us to explore this new way of monetizing web games and we are excited to see it adopted by Defold developers," said Defold Product Owner Björn Ritzl.

Also announced is that they will be running a Web Monetization game jam which will be hosted later this year. It's planned to have cash prizes and some "well known names" from the game industry will be involved. You can see the announcement here.

Monetization need not be a dirty word either, as I imagine plenty of people instantly think of heavy micro-transactions. It could be something as simple as "pay £5 to support the game" or anything. Will be interesting to see what becomes of the Web Monetization API.

Article taken from GamingOnLinux.com.
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14 comments
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amatai 12 Jun
How does web monetization works?
Is it relevant in a world were game developers can monetize their games by selling them? Which is the best kind of monetization.
Patola 12 Jun
Quoting: amataiHow does web monetization works?
Is it relevant in a world were game developers can monetize their games by selling them? Which is the best kind of monetization.
Games developers actually do not sell games. They license them. They sell a license for private use.
tuubi 12 Jun
Quoting: Patola
Quoting: amataiHow does web monetization works?
Is it relevant in a world were game developers can monetize their games by selling them? Which is the best kind of monetization.
Games developers actually do not sell games. They license them. They sell a license for private use.
Many of them actually do still sell digital copies of their games. And remember, an EULA never overrides local law or consumer protections.


Last edited by tuubi on 12 June 2020 at 9:58 am UTC
Julius 12 Jun
Coinspam on GOL ;)

The idea is good, but from a quick look at the websites for "web monetazation" it seems like this isn't a industry wide initiative like this article makes it sound, but rather some obscure cryptocurrency linked project.

Maybe better promote Offset, which is also obscure, but 100% blockchain free:
https://www.offsetcredit.org/

Or GNU Taler: https://taler.net/


Last edited by Julius on 12 June 2020 at 11:08 am UTC
Patola 12 Jun
Quoting: tuubi
Quoting: Patola
Quoting: amataiHow does web monetization works?
Is it relevant in a world were game developers can monetize their games by selling them? Which is the best kind of monetization.
Games developers actually do not sell games. They license them. They sell a license for private use.
Many of them actually do still sell digital copies of their games. And remember, an EULA never overrides local law or consumer protections.
I am not talking about the EULA. The EULA is not the license, the EULA are the license terms of use. The "digital copy" comes with a license to use it. A license is what you actually buy to use every copyrighted material from others. You do not own the copyrighted material itself.


Last edited by Patola on 12 June 2020 at 1:51 pm UTC
Creak 12 Jun
Quoting: JuliusCoinspam on GOL ;)

The idea is good, but from a quick look at the websites for "web monetazation" it seems like this isn't a industry wide initiative like this article makes it sound, but rather some obscure cryptocurrency linked project.

Maybe better promote Offset, which is also obscure, but 100% blockchain free:
https://www.offsetcredit.org/

Or GNU Taler: https://taler.net/
I don't see any reference to cryptocurrency or blockchain in their explainer: https://webmonetization.org/docs/explainer.html

From what I understand, it is merely a way to standardize money transaction thanks to an API. FWIW, if this thing is officially standardized by the W3C, it could mean a better integration of Patreon, Librapay, etc..
tuubi 12 Jun
Quoting: Patola
Quoting: tuubi
Quoting: Patola
Quoting: amataiHow does web monetization works?
Is it relevant in a world were game developers can monetize their games by selling them? Which is the best kind of monetization.
Games developers actually do not sell games. They license them. They sell a license for private use.
Many of them actually do still sell digital copies of their games. And remember, an EULA never overrides local law or consumer protections.
I am not talking about the EULA. The EULA is not the license, the EULA are the license terms of use. The "digital copy" comes with a license to use it. A license is what you actually buy to use every copyrighted material from others. You do not own the copyrighted material itself.
Nitpicking aside, owning a copy of a game and owning the copyright to the game are two different things. And thanks to consumer protections in many civilized markets, a copyright owner doesn't get to dictate the rules.


Last edited by tuubi on 12 June 2020 at 4:49 pm UTC
amatai 12 Jun
Maybe this make in-game purchase easier to implement?
Hardly a good then.
randyl 12 Jun
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If this is a fancy shmancy way of saying integrated cash shop in HTML 5 then this isn't great news at all. We have way too much of that in the industry now, like 100% too much of it.
tmtvl 12 Jun
oh yes webgatchas because the internet isn't terrible enough yet
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