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Shallow Space development resumes, moved to Godot Engine

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Shallow Space, a 3D sci-fi RTS from 2015 that was initially very promising but ultimately ended up in development hell appears to be alive again.

Writing on Steam, the developer made a post back in May titled "What happened here?" and briefly went over some of the issues. Things like limited resources, things not implemented properly, a publisher backed out on them and a key reseller got hold of a bunch of keys which apparently dried up their sales too.

The developer went onto mention that since then they've continued learning, becoming a better developer and they've decided they're actually going to give it another go and finish Shallow Space. They've been tinkering behind the scenes for a few months now and have begun talking a little more about their plan.

In a new post titled "What's the plan?" posted in June and it sounds largely positive. They have most of the assets they need already to "recreate Shallow Space as a more fun game using more modern tech". Additionally, they will shortly be making the game free to play on Steam. Originally they used Unity but they've also confirmed they're moving the client over to the free and open source Godot Engine, with the back-end being written in Python.

As for when? Hard to say. They estimate about six months to get it to where they want but because it's going to be free, they're "not going to get stressed about delivering it again, better to enjoy the journey and the positive community spirit the project has always seemed to attract." and then attempt to bring it to a state where it's fun and eventually look at some kind of funding to properly finish.

You can follow Shallow Space on Steam.

Article taken from GamingOnLinux.com.
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10 comments

madpinger 29 Jun
What, wow.. Really.. I'd already given up on this, even used it several times as an example of why EA is as bad if not worse than pre-orders. We'll see.

*edit*

Eh, f2p... Prob best still forgotten and wrote off as a bad choice when I gave them money way back when. <.<


Last edited by madpinger on 29 June 2020 at 10:59 am UTC
mirv 29 Jun
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I'm happy to see this game come back again. It was fun, had loads of promise, but sadly a few things prevented the game from being done. I bore no sentiment against the developers - they tried, ultimately it didn't work out back then, but I do think they at least gave it a decent go.

Hopefully they will have learned and can release something proper this time around. Obviously I'm not going to say yeah, it'll be great, party time. Neither am I going to nay-say them. It's simply nice that they're back giving it another go, and hope they manage to fare better this time.
Patola 29 Jun
Wow... Amazing. And they will be moving to GODOT and making it free? It will be an incredible case study. I hope at some point they consider making it open-source.

So... Shallow Space is back from the dead, Maia too, who's next? I hope it is Sword Coast Legends. I have the game and its multiplayer was great.
mirv 29 Jun
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Additional: I'm reading some steam comments to the developer, and wow they're vitriolic. It's one reason I never post in the steam forums.

So if the dev happens to read this, please just continue to make the game. I backed the game back then, I knew full well what could happen to the game when I did, and enjoyed what I could play of it at the time. So for every...annoyance...received, remember that some of us would rather be encouraging and supportive, and thank you for at the very least trying to finish what was once started.
scaine 29 Jun
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I do wish devs like this would just skip Steam and get an Itch page up. That way, you can get the game for free, but later, if you like it, throw some money their way. F2P on Steam will just attract review bombs.

Great to see it happening though, despite my reservations.
Maokei 29 Jun
Quoting: scaineI do wish devs like this would just skip Steam and get an Itch page up. That way, you can get the game for free, but later, if you like it, throw some money their way. F2P on Steam will just attract review bombs.

Great to see it happening though, despite my reservations.

With respect that's horse**** no one review bombs a game for nothing. When developers **** consumers they invite the bad reviews.
scaine 29 Jun
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Quoting: Maokei
Quoting: scaineI do wish devs like this would just skip Steam and get an Itch page up. That way, you can get the game for free, but later, if you like it, throw some money their way. F2P on Steam will just attract review bombs.

Great to see it happening though, despite my reservations.

With respect that's horse**** no one review bombs a game for nothing. When developers **** consumers they invite the bad reviews.

If only that were true. Or, in the cases where it is arguable true, if only gamers had some perspective, empathy and compassion and weren't generally just bitter neckbeards venting like the manbabies they are.

But I've yet to see a case of review bombing which didn't feature general nastiness and that wasn't a completely over the top, often absurd and frankly shameful reaction to what often boils down to a dev asking "do I want to starve?".

Sure, there are some cases, usually involving big publishers, where you can see that review bombing is just borne of frustration and it's kind of justified (or if not justified, then at least understandable)... but that's rarely the case, and certainly shouldn't be the case here, where no malice was intended.
I commend the developer for taking the time to explain the failings in their project and more importantly, how they are going to fix it. It seems the project was truly in development hell.

Too many early access games just make a make a pig's ear of it.

Looking on the bright side, the dev wants to follow Hello Games as an example, whom turned around No Man's Sky into a fantastic product from where it first launched.

Plus they are supporting the excellent Godot engine for open source goodness and the game is still scheduled to come to Linux. Let's hope for another great Linux game!
Quoting: scainebitter neckbeards
I take your general point, but I do want to say that I find the whole "neckbeards" schtick annoying. Connecting a whole constellation of negative qualities to the concept of not being interested in certain kinds of grooming just strikes me as really superficial and saying something weird about a culture that makes us feel like this is a natural kind of insult.
scaine 30 Jun
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Quoting: Purple Library Guy
Quoting: scainebitter neckbeards
I take your general point, but I do want to say that I find the whole "neckbeards" schtick annoying. Connecting a whole constellation of negative qualities to the concept of not being interested in certain kinds of grooming just strikes me as really superficial and saying something weird about a culture that makes us feel like this is a natural kind of insult.

Fair point. I'm a neckbeard myself these days! Not bitter though.
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