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Miss the classic Wipeout and feel the need for speed? BallisticNG is a fine choice and it just expanded with a DLC and a huge free upgrade for everyone.

First, the expansion! BallisticNG - Outer Reaches adds in 6 seriously cool looking tracks, each of which can be played in reverse giving you 12 options in total. A pack for big fans of the game who want more official tracks and looks to be worth picking up. Have a looksie at the trailer below:

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Now onto what's even bigger, with the BallisticNG 1.2 update. Honestly, it's massive. There's a bunch of new music, the Custom Race menu got a nice overhaul to be more streamlined and easier to use, multiplayer mod support expanded although "code mods" can only be used over direct IP connections to keep multiplayer secure, reworked lighting of tracks, two new game modes with 'Rush Hour' and 'Team Race', tons of improvements to weapon behaviours and the list goes on with AI updates, ship updates, bug fixes and more. Everything you would expect from a major post-release update.

There's also a bunch of new settings, allowing you to tweak the racing experience a bit further to your likely. New options include the ability to change screen shake intensity, muffled audio when in vacuums, custom track music overrides, cockpit audio filtering, fine tune the camera distance and more.

I definitely don't remember Wipeout being as challenging as I find BallisticNG. Even getting to grips with the correct amount of acceleration and good braking with the flaps is difficult enough, once you get it down though it's totally exhilarating and it works so wonderfully with good performance too. If you love retro-inspired racers like this, you should check it out.

You can buy BallisticNG and the expansion on Steam.

Article taken from GamingOnLinux.com.
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20 comments
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Patola 21 Jul
For people who have this game, how does it compare to Distance [Linux native] and Redout [proton]?


Last edited by Patola on 21 July 2020 at 3:41 pm UTC
Cybolic 21 Jul
Quoting: PatolaFor people who have this game, how does it compare to Distance [Linux native] and Redout [proton]?

I haven't tried Redout, but compared to Distance, BallisticNG feels much more like using your reflexes to control your momentum and direction where Distance has a more arcade-like feel to the car. A bit like Distance's flying mode in high speed.
Vax 21 Jul
Quoting: PatolaFor people who have this game, how does it compare to Distance [Linux native] and Redout [proton]?

I wasn't terribly impressed with BallisticNG. It felt like a homebrew game. I really like Redout, though. Definitely more polished and better graphics, IMO. I might have to check out BallistiNG, again, though. I tried it out pretty early on. I'd really like to see someone remaster XGRA for PC. I used to vegetate on that one back in the day.
Quoting: PatolaFor people who have this game, how does it compare to Distance [Linux native] and Redout [proton]?
Distance is superior.
It's a nice game, it's sad there isn't so much people playing it, I should check it out again.
Patola 22 Jul
Thanks for the responses. To be far, I have Distance and I like it a lot, but only because I use it with a Logitech G29 wheel. I find it to be close to unplayable with mouse+keyboard, DS4 or the Steam Controller (even though I have not trying using the gyroscope). I wonder if I'll feel the same if/when I acquire BallisticNG.
Cybolic 22 Jul
Quoting: PatolaThanks for the responses. To be far, I have Distance and I like it a lot, but only because I use it with a Logitech G29 wheel. I find it to be close to unplayable with mouse+keyboard, DS4 or the Steam Controller (even though I have not trying using the gyroscope). I wonder if I'll feel the same if/when I acquire BallisticNG.
For me, the Steam Controller gyro works great for Distance but is way too slow/imprecise for BallisticNG - it really needs fast and precise input to control, especially on the side breakers. I do recommend that you pick it up though; it feels a lot like WipEout, with the training wheels taken off :P
Linas 22 Jul
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Quoting: gustavoyaraujoDistance is superior.
It's a nice game, it's sad there isn't so much people playing it, I should check it out again.
Distance is a very different game from BallisticNG both in gameplay and theme. Distance is basically a platformer with bunch of acrobatics. BallisticNG on the other hand is all about high-speed hovercraft racing. As far as racing games go, they are very much on the opposide side of the spectrum.
omer666 22 Jul
I really like BallisticNG because it is very close to Wipeout 2097, which I used to play on OS X back in the day, which was ported by no other than Virtual Programming, mind you.


Last edited by omer666 on 22 July 2020 at 8:30 am UTC
Beamboom 22 Jul
"inspired by"... oh, yeah. The "inspiration" may perhaps be detected if we look real close. :D
Or how about we just call it what it is, "a blatant copycat of"? :D
omer666 22 Jul
Quoting: Beamboom"inspired by"... oh, yeah. The "inspiration" may perhaps be detected if we look real close. :D
Or how about we just call it what it is, "a blatant copycat of"? :D
Yes indeed, but considering Sony isn't going to release a real good Wipeout anytime soon, I am glad that copycat exists.
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