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Shadow of Aya looks like a seriously epic upcoming retro adventure

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With a detailed hand-crafted world, Shadow of Aya is a pixel-art adventure that looks and sounds pretty epic.

"Master the elements of poison, fire, ice, and meteorite in Shadow of Aya, a top-down action adventure ode to the 8-bit classics. But beware—as your powers grow, so do the forces that conspire against you. The journey downward is choked with shadow, and the creatures who slumber among them."

There's no trailer yet so here's a few shots:

Feature Highlight:

  • Discover a Handcrafted World: Every rock is carefully placed, so leave no stone unturned. Shadow of Aya is meticulously designed to evoke the “gotta find every secret” vibes of the old-school titles.
  • Nonlinear Progression: An interconnected overworld and underworld mean that as you gain abilities, you also gain choices. Set out in whichever direction you favor, filling every corner of your map.
  • Explore the Mysteries: Secret paths, endless staircases, forbidden forests, hidden graveyards—the world bristles with relics, riddles, and rare powers to aid you on your quest.
  • Use Elemental Types: Every element has its weakness. Learn how to exploit them to blast, melt, burn, slash, and freeze your way through waves of unwitting enemies.
  • Evolve Your Combat Style: The classic two-button A + B control style is easy to learn, challenging to master. Each elemental power gives access to a new pair of moves, unlocking an entirely different style of play.

We spoke with the developer, Incoming Games, who mentioned to GOL that their current plan is for a simultaneous launch across Linux, macOS and Windows for both the upcoming demo and full game. Once we get some more information on a trailer, demo and/or release date we will let you know as we're now following along.

You can follow Shadow of Aya on Steam.

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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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Valck 26 Aug, 2020
Why does everything retro get the "8-bit" label? Call it an ode to classics, why not, but 8-bit?
It looks like standard 32-bit fare to me, or maybe-with-a-capital-M some top notch 16-bit graphics.
Have they actually been there? Do I need a new pair of rose-tinted nostalgia glasses? :)

Jokes aside, any insights on what engine they're using?
dr_jekyll 26 Aug, 2020
Looks interesting, especially the part about the handmade world is a good alternation to the usual procedural generated stuff, but the graphics are a bit too oldschool for me .

Also is there any info about the story?
On steam I only read about different factions and characters you meet along the way.
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