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Cyberpunk 2077 confirmed for Stadia on November 19

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While the upcoming Cyberpunk 2077 will not support the Linux desktop, it is at least confirmed to be launching on Stadia same-day as other platforms on November 19.

This gives Linux gamers another way to play, with Stadia getting more huge upcoming games, as on Linux all you need is a Chromium browser and a mouse or gamepad hooked up. If your country is in the supported list for Stadia, that is. Google has still yet to announce wider support for the game streaming service.

Stadia getting probably one of, if not the biggest release this year day and date with other platforms with Cyberpunk 2077 is pretty huge news and perhaps a show of how serious Google are about bringing more people and more games over to it.

From the press release:

“Huge in scale and scope, Cyberpunk 2077 is our most ambitious game to date. It’s humbling to see just how many people are looking forward to playing it, and we want to make it possible for as many gamers as possible come November 19th, when the game launches. The Stadia version will allow players to jump into Night City just seconds after the game unlocks for play worldwide without any downloads needed,” said Michał Nowakowski, SVP of Business Development, CD PROJEKT.

"CD PROJEKT RED are known for developing some of the biggest and best games ever created, and Cyberpunk 2077 is sure to deliver as the most anticipated game of the last few years. We're thrilled to announce that Cyberpunk 2077 will be available on Stadia November 19th. Cyberpunk 2077 on Stadia will allow gamers to play on their favorite screens and never have to wait for a download or install to get into, and explore, the depths of Night City," said Shanna Preve, Managing Director, Stadia Partnerships.

Plenty more footage was shown off recently too on the official YouTube, like this one showing off plenty of the vehicles you will be able to get your hands on:

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They also confirmed that people who buy the game on Stadia will get a set of Cyberpunk 2077-themed digital goodies including: the game’s original score, art booklet, the original Cyberpunk 2020 sourcebook and Cyberpunk 2077: Your Voice comic book, as well as a set of wallpapers for desktop and mobile.

See Cyberpunk 2077 on Stadia.

It's worth noting also, that CD PROJEKT RED have been embroiled in plenty of controversy around Cyberpunk 2077. Video game journalist Jason Schreier has been covering it in detail, with a developer who was apparently confirmed to be working on it posting about the working conditions on Reddit too. Crunch is seriously terrible and it's such a massive shame these big games keep forcing such terrible conditions on developers. 


Don't miss that we're expecting more big Stadia news next week, which we will be following along.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Kuduzkehpan Oct 17, 2020
All the thing is Google become greater evil and Monopoly. Behalf of making its future project Fuscia OS.
Anti linux and anti Windows
drjoms Oct 17, 2020
too late but my 5 cents...
We should stop acknowledge Stadia's existence.
It's as much Linux gaming as some broadcasting of Playstation game on Android phone.
Comandante Ñoñardo Oct 17, 2020
Quoting: GuestWould you prefer to stop acknowledging the Wine project as well then? After all, that's for running Windows software, and Windows gaming.

....locally installed on your Linux machine.
preludelinux Oct 17, 2020
we know that stadia is a specific Linux configuration supported like a console .... and another platform to support besides mainstream Linux kinda like how there are so many Linux phones competing with android right?

If i buy this game it will be on ps4/ps5 its not they dont support Linux its that they only support googles Linux DRM streaming wrapper. so yes they have a fully functional Linux build that google could release a framework environment possible even opensource it for us to have one environment to run the all games released on stadia , which would increase Linux games sales and take away from support cost because the game dev could say we support googles open game runtime environment kinda like what steam has done already ... im sure this is super easy compared to wine and proton etc but we have yet to hear about these kinda things google just wants to use linux and cash in and lock us in to there monopoly this is something MS does. as time goes on we see that googles new motto is 'Do all Evil"...

google needs to be split up into separate companies just like MicroSoft needs to be and needed to be years ago. stadia is just a very bad idea and the ultimate DRM of letting someone completely control access to your games even consoles are not this restrictive which you can play off disk and download still play offline on some titles to some extent. even playstation Now lets you download titles for use on your system and bypass the streaming part for lots of titles.
slaapliedje Oct 17, 2020
Quoting: Comandante Ñoñardo
Quoting: LinasDo we have any details on how they make these Windows-only DirectX 12 games work on Stadia? I mean, is it actually running on Linux? [Conspiracy theory intensifies]

I think all Stadia games are windows game running on Debian via compatibility layer...
Is the more cheapest process...
My guess has always been that it's just a massive virtualization platform that spins up a new VM instance whenever someone launches a game. That'd make far more sense than them porting Dx12 games over as quick as they have been.

Though it would explain why both UE4 and Unity have 'export to Linux' functions, if they actually did run natively on Debian.

Stadia is something I'd never use as I hate Chrome/Chromium and Google in general.
slaapliedje Oct 17, 2020
Quoting: preludelinuxwe know that stadia is a specific Linux configuration supported like a console .... and another platform to support besides mainstream Linux kinda like how there are so many Linux phones competing with android right?

If i buy this game it will be on ps4/ps5 its not they dont support Linux its that they only support googles Linux DRM streaming wrapper. so yes they have a fully functional Linux build that google could release a framework environment possible even opensource it for us to have one environment to run the all games released on stadia , which would increase Linux games sales and take away from support cost because the game dev could say we support googles open game runtime environment kinda like what steam has done already ... im sure this is super easy compared to wine and proton etc but we have yet to hear about these kinda things google just wants to use linux and cash in and lock us in to there monopoly this is something MS does. as time goes on we see that googles new motto is 'Do all Evil"...

google needs to be split up into separate companies just like MicroSoft needs to be and needed to be years ago. stadia is just a very bad idea and the ultimate DRM of letting someone completely control access to your games even consoles are not this restrictive which you can play off disk and download still play offline on some titles to some extent. even playstation Now lets you download titles for use on your system and bypass the streaming part for lots of titles.
On that note, would have been interesting if MS had been split up all those years ago. We probably would have actually seen Windows die off a lot, as Office would have been available on every platform, and let's face it, Office sells Windows. If MS hadn't done so many dirty tricks way back when, we'd have a lot more alternatives. After seeing what they did to DRI, back in the Win3.x days.. Along with BeOS, etc.

If Google were split up though, what would that look like? Or even Apple for their part? Google basically makes all their money as an advertisement platform. Pretty sure all that would happen if they were split up would be the other projects like Stadia would die.
Shmerl Oct 18, 2020
Quoting: GuestROI must include support costs. If it was just release into the wild and forget about it, that would be a different story. Updates, patches, all that testing, customer support (someone to answer the emails) - and not to mention public image - are very relevant.

Yes, but these costs are manageable for them and they also directly benefit Stadia port itself. Any improvement in their Linux codebase improves their Stadia release too. So from ROI perspective it's not an issue.
Shmerl Oct 18, 2020
Quoting: slaapliedjeMy guess has always been that it's just a massive virtualization platform that spins up a new VM instance whenever someone launches a game. That'd make far more sense than them porting Dx12 games over as quick as they have been.

Except it's not the case. Stadia is using Debian Linux + Vulkan. See here:

https://stadia.dev/intl/en_us/about/

Scroll down there and click "See Software Stack".


Last edited by Shmerl on 18 October 2020 at 3:28 am UTC
rustybroomhandle Oct 18, 2020
Wish people would stop thinking that Stadia's tech is some huge mystery we have to speculate about. There is info on the web site and there have been very detailed talks by developers. Maybe a recap article that consolidates all of this stuff might help people get off this weird trip.
Comandante Ñoñardo Oct 18, 2020
Quoting: rustybroomhandleWish people would stop thinking that Stadia's tech is some huge mystery we have to speculate about. There is info on the web site and there have been very detailed talks by developers. Maybe a recap article that consolidates all of this stuff might help people get off this weird trip.

Nobody doubt that Stadia is Debian + Vulkan...

The doubts are if the big games are actually ported to Debian + Vulkan when they could be just Windows games running on Debian + Vulkan via Proton alike compatibility layer, being that the cheapest way according to the mentality of those big publishers.

Maybe Google is earning money using DXVK and the author doesn't even know it.
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