While art of rally showed off how strikingly beautiful a top-down racer could be, the earlier Bloody Rally Show showed the opposite with how brutal it can be. Both great racing games suited for different audiences and Bloody Rally Show continues seeing major updates.
For racers who love competing against others online, the Daily Challenge mode has seen a massive improvement. Each day will now see a newly generated randomised track along with its own leaderboard, and the cars used are faster - making each day have something fun and tough to try out. You will also see the timer for it in the main menu.
With the campaign mode, it's now using the name given as the generation seed so you can replay the same campaign multiple times or compare scores with others. The campaign mode also has a new Nitro Boost option, the developer says "disabling it will allow playing more sim-like racing campaigns".
Plenty of other tweaks made it into this release of Bloody Rally Show like adjustments to handling to make faster cars require a bit more skill, AI cars are a bit faster but take longer to hit top speed and together they make it more challenging for advanced players. The dev also mentioned they've "rewritten the majority of game boot code to make everything load much, much faster" which will help with modding along with an upgrade to a newer version of the Unity game engine.
The developer, Kodo Linija, is currently working on a brand new game called Stardeus which we announced in this linked article and it sounds really promising for space nerds.