Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.

Steam Play Proton 5.13-3 rolls out restoring controller hotplugging

By - | Views: 20,301

Valve and CodeWeavers have rolled out another smaller update to the Steam Play Proton compatibility layer.

Continuing to clean up the issues left from the big 5.13 release that now uses the newer container runtime, Proton 5.13-3 brings with it (hopefully) fixed controller hotplugging. Something I am sure many users will appreciate as that can be a nuisance when it doesn't work needing you to restart games.

Additionally they say that Yakuza: Like A Dragon, Soulcalibur 6, Lords of the Fallen, and Hammerting are now playable. That doesn't mean that don't still have issues though.

On top of that this release pulls in an update to the Direct3D to Vulkan translation layer DXVK with v1.7.3 and also FAudio 20.12 as well. Aside from that here's the bug fixes:

  • Fix sound in Warframe and Ghostrunner.
  • Fix flickering graphics in Serious Sam 4.
  • Fix networking failures in Call of Duty: World War II.
  • Fix Age of Empires II HD crash in multiplayer lobbies.
  • Fix Paradox games launchers.

See the full changelog for Proton on GitHub. You can also follow our dedicated section.

Article taken from GamingOnLinux.com.
32 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
10 comments

Beamboom Dec 8, 2020
I continue to be confused about the descriptions of the fixes, as they seem to be fixes for specific games rather than general framework corrections/improvements. Do we really have a shitload of game-specific tweaks running in all our machines?

I know the argument that "they do fix general issues and use the game titles as merely examples of who was affected".
But wouldn't they then word it differently, like "fixed an issue with the handling of X in library Y, affecting games like [insert titles here]"?
Arehandoro Dec 8, 2020
Quoting: BeamboomI continue to be confused about the descriptions of the fixes, as they seem to be fixes for specific games rather than general framework corrections/improvements. Do we really have a shitload of game-specific tweaks running in all our machines?

I know the argument that "they do fix general issues and use the game titles as merely examples of who was affected".
But wouldn't they then word it differently, like "fixed an issue with the handling of X in library Y, affecting games like [insert titles here]"?

But then we'll have people asking, what games does that fix?
axredneck Dec 8, 2020
Quoting: Arehandoro
Quoting: Beamboom... affecting games like [insert titles here]"?

But then we'll have people asking, what games does that fix?
В - Внимательность


Last edited by axredneck on 8 December 2020 at 12:51 pm UTC
Arehandoro Dec 8, 2020
Quoting: axredneck
Quoting: Arehandoro
Quoting: Beamboom... affecting games like [insert titles here]"?

But then we'll have people asking, what games does that fix?
В - Внимательность

Oops, I missed that :D
ColdPie Dec 8, 2020
Quoting: BeamboomI continue to be confused about the descriptions of the fixes, as they seem to be fixes for specific games rather than general framework corrections/improvements. Do we really have a shitload of game-specific tweaks running in all our machines?

I know the argument that "they do fix general issues and use the game titles as merely examples of who was affected".
But wouldn't they then word it differently, like "fixed an issue with the handling of X in library Y, affecting games like [insert titles here]"?

The changelog is for user-visible changes. If you'd like all the details, check out the git log: https://github.com/ValveSoftware/wine/commits/proton_5.13
ziabice Dec 8, 2020
For what I recall, "Lords of the Fallen" was not playable because of some sort of DRM, in fact the Gog version was perfectly playable. This means that maybe more games are now playable.
The "Press space to continue" bug of Bioshock 2 Remastered is still present in Proton 5.13-3
Beamboom Dec 8, 2020
Quoting: ColdPieThe changelog is for user-visible changes. If you'd like all the details, check out the git log: https://github.com/ValveSoftware/wine/commits/proton_5.13

Ah - lookie there. Ok that was really great to get confirmed. Thanks!
theghost Dec 8, 2020
Aright guys, now please get Cyberpunk 2077 in full shape for us. :)
bingus Dec 8, 2020
View PC info
  • Supporter
Quoting: theghostAright guys, now please get Cyberpunk 2077 in full shape for us. :)

Sounds CDPR need to get Cyberpunk in shape first! Not being able to play on Linux yet is kind of an advantage... in a way.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.