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The road to Wine 6.0 begins with a first Release Candidate

By - | Views: 20,892

The Wine compatibility layer for running Windows applications on Linux and other systems has a new development release up, the first Release Candidate for Wine 6.0.

Marking the beginning of a code freeze period, where the Wine team will now be focusing on stability rather than chucking in new features to make Wine 6.0 as good as it can be.

The highlights of Wine 6.0 RC1 are as follows:

  • Gecko engine update.
  • WindowsCodecs and QCap libraries converted to PE.
  • Faster font initialization at process start.
  • Support for named pipes with empty names.

Also noted are 53 bugs fixed. Some are really old that are getting a second look to confirm they've been fixed, others are quite fresh that were only fixed recently. These include issues marked as solved for: Battlefield 1, 4 and V, Foundation, Burnout Paradise, The Rockstar Game Launcher, Mod Organizer 2, World of Tanks, SWTOR and plenty more.

See the release notes here.

Article taken from GamingOnLinux.com.
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10 comments

mrdeathjr 4 Dec, 2020
This wine version fix some cinematics case xanadu, ys oath in felghana and maybe others

link

link

however lack of color converter




Last edited by mrdeathjr on 5 December 2020 at 12:50 am UTC
Nezchan 5 Dec, 2020
Wait, is that a "wine road/route" joke? Well done, if so.
BielFPs 5 Dec, 2020
QuoteWindowsCodecs and QCap libraries converted to PE.

All of then?
Avehicle7887 5 Dec, 2020
Quoting: mrdeathjrThis wine version fix some cinematics case xanadu, ys oath in felghana and maybe others

link

link

however lack of color converter


Do these now work out of the box with no workarounds or extra downloads?

If you have Colin McRae Rally 04 could you give it a try please? The game itself works fine, but the videos however don't. Last week I managed to get them working through the use of LAVfilters (https://github.com/Nevcairiel/LAVFilters) but without sound.

Maybe you'll have better luck than me at this


Last edited by Avehicle7887 on 5 December 2020 at 3:09 pm UTC
mrdeathjr 5 Dec, 2020
Quoting: Avehicle7887Do these now work out of the box with no workarounds or extra downloads?

If you have Colin McRae Rally 04 could you give it a try please? The game itself works fine, but the videos however don't. Last week I managed to get them working through the use of LAVfilters (https://github.com/Nevcairiel/LAVFilters) but without sound.

Maybe you'll have better luck than me at this

Wait a moment

Loading...........

link

link

But still need lav filters




Last edited by mrdeathjr on 5 December 2020 at 4:25 pm UTC
tuubi 5 Dec, 2020
Quoting: BielFPs
QuoteWindowsCodecs and QCap libraries converted to PE.

All of then?
I think this means the Wine implementations of windowscodecs.dll and qcap.dll. Not all codec libraries ever released on Windows, if that's what you're asking.


Last edited by tuubi on 5 December 2020 at 4:49 pm UTC
Avehicle7887 5 Dec, 2020
Quoting: mrdeathjr
Quoting: Avehicle7887Do these now work out of the box with no workarounds or extra downloads?

If you have Colin McRae Rally 04 could you give it a try please? The game itself works fine, but the videos however don't. Last week I managed to get them working through the use of LAVfilters (https://github.com/Nevcairiel/LAVFilters) but without sound.

Maybe you'll have better luck than me at this

Wait a moment

Loading...........

link

link

But still need lav filters


Do you get sound and if so which overrides did you use?

Thanks :)
v3ntox 5 Dec, 2020
Remember that radiocall bug on VC now fixed finally...have to try with vietnam difficulty. Good.
mrdeathjr 5 Dec, 2020
Quoting: Avehicle7887Do you get sound and if so which overrides did you use?

Thanks :)

In my case only have sound in main menu, intro cinematics works but no sound

respect overrides only use this

link

mrdeathjr 5 Dec, 2020
In other thing with staging 6.0-rc1 + faudio 20.12 watchdogs have sound and in my case without crackling

link

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