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Love a good mix-up of a classic? Minesweeper gets reinvented with Bonesweeper that blends in a little Palaeontology. Disclosure: the developer has contributed to GOL in the past.

Created by developer Cheeseness, who also made the wonderful Hive Time and again using Godot Engine, it's currently in the Prototype stage but it's already very playable and shows off what a brilliant idea it is. You visit dig sites to excavate bones by digging around them like you would in Minesweeper but without the failure as wrong clicks only slow you down, then when you've got enough fossils between digs you can then assemble their skeletons.

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Some of the current features include:

  • Skeletons for 5 genera of Mesozoic creatures to excavate and assemble
  • Multiple player profiles with independently tracked progress
  • A showcase mode to view assembled skeletons and sorted misc fossils
  • Full mouse-only controls
  • Full keyboard-only controls
  • Full gamepad-only controls
  • Partial text-to-speech support

Try it out free on itch.io.

Article taken from GamingOnLinux.com.
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3 comments

pb Mar 15, 2021
Nice one, waiting for 1.0.
Philadelphus Mar 16, 2021
That looks pretty neat. Funnily enough I was just thinking the other day, "I wonder how long until someone makes one of those 'it's an old game but with a twist*' games using Minesweeper." (This is not intended to be disparaging at all, I really do think it's a cool twist on a familiar formula.)

*It's Pong, but you're the ball trying to escape! It's Snake, but a rogue-like! It's Tetris, but an RPG!


Last edited by Philadelphus on 17 March 2021 at 7:02 am UTC
Cheeseness Mar 17, 2021
Thanks for the kind words, people <3
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