It's the weekend and it has again been a while since we had a community talking point article, so here we are!
Time to make a cup of your favourite brew, put on some headphones, turn the volume up and get some serious gaming done. The question is though: what play button do we click on? What game eats up all of our time?
For a lot of people that will be a stupid question as the answer is probably…Valheim. It certainly is for me, as it's an absolutely fantastic experience. In my own play-through, the second boss has recently been defeated after a casual 50+ hours and it just keeps on getting better. So much to see and do, so much to discover and get excited about.
If you're interested, a developer on Twitter made a thread about some Valheim performance troubles and it's an interesting little read. Now that Iron Gate have plenty of monies from over 6 million sales, hopefully they can get someone in to go through the game and optimize it some more.
Valheim has sucked me in so much so that I've not had much time to go back to the also excellent Loop Hero, which is sat in my library begging to be played. It feels good to have so many great games waiting though!
Over to you in the comments: what have you been playing recently? Do tell us your thoughts on it.
Quoting: furaxhornyxI loved Greedfall, and I have been thinking several times about getting Technomancer... Makes me want again to consider buying it :smile:If you liked Greedfall then you'll probably enjoy most other rpgs from "Spiders", Technomancer included.
My main issue with Greedfall was that since I'm a bit of a completionist, there was a huge amount of running back & forth over large distances to finish every single quest. There was that aspect in Technomancer as well but since I liked the sci-fi environments more, it didn't frustrate me as much.
And I have never in my life experienced a game with more content than this one. This is the first time ever in my decades long gamer career where I truly feel I can not do it all, it's not practically possible, I can not do it all without completely out-levelling the whole thing. I am not MEANT to do it all - I am *meant* to pick and choose.
And that is totally new to me.
Add to that the fact that the side missions mostly feel like being part of the main campaign - they are all genuine small stories fully rigged with voice actors, genuine loot, cut scenes and everything - and you really are part of a world that really is breathing and living, where your story is just carved out of the random decisions you make along the way.
An overwhelmingly fantastic game.
Quoting: SiinamonI got through the first boss and gave up on Valheim. I love the exploration and building, but am not keen on games that lock crafting/building behind defeating bosses. It's not a bad game, just not really for me, I think. :)I can relate to that. I more less gave up on Hollow Knight because of that. Valheim at least has the option of improving your gear in order to prepare for the boss fights. Few potions don't hurt either, extra health and stamina helps a lot (though you might be able to tactically retreat to recover some, just bit more slowly).
Also with bit of creativity, you can even the odds even more. Failing is bit punishing though, especially if you haven't set your spawn point close by. I have done back to the stone age start in order to retrieve my stuff from the plains. Took few tries, but managed to beat the annoying enemies that killed me several times just with my fists...
Back to the actual topic, I have pretty much been playing Valheim lately. I'm about to start melting silver and will hopefully find the fourth boss. It's tempting though to build a underground base to the mountain as I found suitable foundation that's begging to be built on...
I will probably have a better chance of finishing Valheim though:tongue:
Last edited by xavi on 28 Mar 2021 at 3:54 pm UTC
I take some inspiration from the various 7 Days To Die youtubers, and how they play the game.
Capp00 has been playing in Wasteland Warrior, and I played the same game-world (which is mostly wasteland-only biome). After playing on similar settings to Capp00 I replayed in a different area in the same world, with harder settings.
Eventually I happened across someone who commented in Youtube comments that they played 7 Days To Die on Insane difficulty, all the time. This triggered me a little, and I decided I'd play on Insane for a bit, and it went "okay", better than I'd expected.
Then Glock9gamer started a new Youtube series where he put the Zombie Toughness up to max (Insane) and Zombie running speed up to max (Nightmare all the time). I decided I'd attempt the same. I noted that I had to adopt different strategies to deal with the super-fast zombies compared to my normal 7 Days To Die playing, and I appreciated these differences - It added a new dimension to the game.
After playing for a while, and surviving, I decided I would go better than Glock9. I started a new Nightmare Speed, Insane Toughness fresh game - but - with Horde Every Night and Loot Abundance at 75% as well. These are extremely tough settings to play 7 Days To Die. And I did it, played it for about 50 game-days and surviving until the end (and stopped playing at that point - I could return if I wanted.) Oh, one more thing to mention - I play Permadeath, i.e. One life and if you die then that's it.
I don't think the 7 Days To Die developers have the Loot Abundance calculations properly generated. Playing on Loot Abundance set to 50% is a lot worse than it sounds, i.e. It is more difficult than having Loot Abundance set to 100% and chucking away half of what you find. Here is a demonstration - If I play on Loot 100% I find approx 1 egg in 4 nests. If I play on Loot 50% I find approx 1 egg in 15 nests (rather than 1 per 8). I also have played the game on Loot Abundance 25% (the lowest setting possible) and in one such playthrough I found a single sewing kit over 20 game-days, versus when I play on 100% and find 4 sewing kits per day.
Other than Glock9gamer, I do find that most of the other 7 Days Youtubers choose difficulty settings that they can easily manage. I'd find their videos more entertaining if they had tougher zombie settings, lower loot abundance, and really did have a struggle to make it from game-day to game-day (i.e. risking dying)
The latter ones make me want to dig up my huge backlog of indie games (Resolutiion, Underrail and such...)
The new terran start for X4 with the Cradle of Humanity expansion is so great, it really helps players get into the world/game IMO.
Last edited by edenist on 29 Mar 2021 at 12:39 am UTC
Not sure about the game yet.
Bloodstained: Ritual of the Night -- missed this one on release (and several years post-release); an actual Castlevania(-like) game on PC.
Axiom Verge -- same as B:RotN; pretty good Metroid-like game, and with Linux native version at that.
Dead Cells -- my "want something difficult-ish" fix, and just a great action game on its own.
Hades -- nearly a (if not the) perfection of roguelite dungeon crawlers. And way too cheap given the amount of content it has.
Not finished, but probably soon: Crosscode (and its DLC, A New Home), Children of Morta, Octopath Traveler.
Tried Valheim but to be honest didn't think it was better than 7 Days to die pre Alpha 15 ... really miss the old version of that game ... seen there's a few mods to bring back the previous leveling system so will probably give them a try at some point
care for everyone here. GameingOnLinux onward.
Remeber:
mathematics,paths,strategys,technical...I use and Advance of
the 4.
The 4 lets you win games.....
Quoting: eon2000All X Series games by egosoft.I just started X4 and it's pretty amazing!





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