You can sign up to get a daily email of our articles, see the Mailing List page!

The Vulkan API has been updated once again with the latest 1.2.177 spec update available, and curiously it pulls in a new extension to help API translation layers.

VK_EXT_provoking_vertex is the new extension worked on by the likes of Google, ARM, Valve, NVIDIA, AMD and others. This isn't the first time Vulkan has gained an extension to help a translation layer, as we've seen in the past developers who work on DXVK also help with extensions.

Here's what VK_EXT_provoking_vertex will be used for:

This extension allows changing the provoking vertex convention between Vulkan’s default convention (first vertex) and OpenGL’s convention (last vertex).

This extension is intended for use by API-translation layers that implement APIs like OpenGL on top of Vulkan, and need to match the source API’s provoking vertex convention. Applications using Vulkan directly should use Vulkan’s default convention.

Mike Blumenkrantz is one of the developers mentioned who contributed to it for Valve. Blumenkrantz has been working on Zink, the OpenGL implementation on top of Vulkan so it's not entirely surprising. Hopefully this will help Zink continue getting even better and eventually we might even see Zink give older OpenGL games perhaps better performance through the use of Vulkan.

Article taken from GamingOnLinux.com.
Tags: Meta, Vulkan
18 Likes , Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
No comments yet!

While you're here, please consider supporting GamingOnLinux on:

Patreon, Liberapay or PayPal Donation.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register

Or login with...
Sign in with Steam Sign in with Twitter Sign in with Google
Social logins require cookies to stay logged in.