Wildfire Games have given an update on the status of 0 A.D. Alpha 25, which they've now confirmed the Feature Freeze will begin on June 6 to focus on getting it release ready.
We now know that on June 6 it will enter a Feature Freeze, meaning no more features will be pulled into the code and instead they will switch to bug fixing and optimization. Then on June 13 a "Commit and String Freeze" will happen, as they focus on getting out Release Candidate builds to move onto 0 A.D. Alpha 25 releasing at the earliest June 20, but it can be pushed to June 30 depending on bugs found during the RC phase.
As a reminder here's just some of what's coming:
- Single Player Campaign Support:
The ability for 0 A.D modders to create their own single player campaigns will be added. Alpha 25 will only include the base functionality for this with full campaigns scheduled to be added in later iterations.
- Improved Multiplayer Responsiveness
A technical improvement that players may ‘feel’ rather than see, this is another progressive improvement step to smoothing out multiplayer gameplay and enhancing unit pathfinding. Before commands in multiplayer were processed twice per second, now five times like in single player.
- Ongoing Balancing Changes
Numerous changes to balance of the game by way of micro adjustments to various civilisations, buildings, and units.
It's incredibly exciting to see 0 A.D. become a lot more active now that the big tech upgrade has been finished in the previous release, with more gameplay features to arrive in upcoming releases. 0 A.D. has always been one of the most promising free and open source games around and it's already highly playable and a lot of fun.
They don't have a name for the release yet so you can go and help pick them one.