A few bits of NVIDIA news to cover today with some small and some big news including drivers, hardware and open source.
Firstly, on the driver front, NVIDIA recently released the Linux 465.31 driver as part of their "New Feature Branch". It's a small release adding in support for the GeForce RTX 3050 Ti Laptop GPU and the GeForce RTX 3050 Laptop GPU, plus a bug fix that "could cause AddressSanitizer to report a heap-buffer-overflow during initialization of the OpenGL and Vulkan libraries".
Onto something bigger: NVIDIA are trying to get "GeForce Cards into the Hands of Gamers". How? Well, they announced a reduced hash rate for newly manufactured GeForce RTX 3080, 3070 and 3060 Ti graphics cards to make them "less desirable to miners". This is somewhat similar to what they did when they announced the RTX 3060. These new cards will start shipping in May, with the reduced ETH hash rate and they will be clearly labelled as either "Lite Hash Rate" or "LHR" and listed on the boxes and will not apply to cards already purchased.
What do you think to this move to reduce Ethereum mining on GeForce cards? Let us know in the comments!
In a bit of open source news, NVIDIA recently upgraded their NVIDIA DesignWorks Samples to do some cleaning up work, along with a relicensing from BSD-3 to Apache 2.0. These samples include work developers can use for Ray Tracing with Vulkan, OpenGL shader-based occlusion culling, order-independent transparency in Vulkan and lots more.