A little bullet hell / shoot 'em up for your Monday morning wake up call? Taisei, a free and open source fan game based on the Touhou Project has a fresh release.
It's not a game series I'm personally familiar with, so I had to do a fair bit of research on this one to get some basics. As it turns out, it's incredibly popular. It's spawned a number of fan games, like the popular commercial title Touhou Luna Nights. Taisei is free though, open source and cross-platform and looks quite high-quality too. If you love a challenge and bullet hell, this could be your next game.
Taisei 1.3.2 is out, while development is ongoing on a much larger 1.4 update. Here's what's new in the latest version you can grab right now:
- The web version should finally be playable again. It has been broken for a while due to a change in recent Chromium versions, resulting in a black screen in-game. This release finally addresses that problem.
- Fixed some rendering errors, including the Stage 1 water effect on Intel iGPUs and incorrect laser blurring.
- Fixed major performance issues on macOS with AMD GPUs. This involved working around a long-standing AMD OpenGL driver bug on macOS.
- Improved support for high-DPI displays. Taisei should no longer be upscaled by the OS on all supported platforms.
- Slightly optimized various parts of the engine, including 3D and text rendering.
- Added GameMode integration on Linux. If you use Feral Interactive's GameMode daemon, GameMode will now be automatically activated when you start Taisei.
- Fixed some portability problems, mostly for macOS, Switch, and Emscripten builds.
- Updated the SDL game controller database, enabling out-of-the-box support for even more controllers.