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NVIDIA driver 470 for Linux to include support for async reprojection

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Seems like NVIDIA are going all-out for the upcoming 470 driver series for Linux. As they've stated that finally async reprojection will be supported on Linux. Not only then will we be getting hardware accelerated GL and Vulkan rendering with Xwayland, plus DLSS was recently announced for Proton - we're now going to hopefully see a better VR experience.

This has been a long time coming! Async reprojection works for AMD GPUs on Linux but NVIDIA just left us out. This is the reason why Valve themselves had been recommending an AMD GPU for Half-Life: Alyx on Linux, as it's a big feature to be missing out on.

What does it actually do? Well, performance for games in VR is seriously important, more so than traditional gaming. FPS and frame timings issues are seriously noticeable and could cause sickness / headaches and more, as well as just not being a good experience obviously. Async reprojection helps a lot with that so if the game or application falls below the target level FPS needed, your head tracking movement and input will still seem to match up and be smooth enough.

It's sounding pretty exciting. Can't wait to get our hands on the 470 driver now.

Hat tip to DASPRiD.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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damarrin Jun 10, 2021
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Yay, that’s me playing through Alyx again! \o/ And all other VR games I couldn’t because my 980Ti is barely good enough for them as it is.
Corben Jun 10, 2021
That is awesome! This will help with performance a lot! Mostly when I get this "double images" issue, though nothing lags, I have to reduce details to make it smooth. Proper async reprojection support will fix this.
I was kinda hoping for Valve to reach out to nVidia for this too, when they teamed up for DLSS support in Proton. Looks like they did! Woohoo!
starfarer Jun 10, 2021
I hope they will fix the issue with the missing textures in Far Cry 5 that appeared with 460 and was still in 465. :/
Liam Dawe Jun 10, 2021
Quoting: starfarerI hope they will fix the issue with the missing textures in Far Cry 5 that appeared with 460 and was still in 465. :/
Have you reported it to them?
Spyker Jun 10, 2021
Finally !!!
starfarer Jun 10, 2021
Quoting: Liam Dawe
Quoting: starfarerI hope they will fix the issue with the missing textures in Far Cry 5 that appeared with 460 and was still in 465. :/
Have you reported it to them?

Not I but the NVidia was informed about the issue and it's tracked but not available to the public. :/
Beamboom Jun 10, 2021
It's been a while since a Nvidia driver upgrade contained any significant news other than fixes, so this will be welcome indeed!
Ehvis Jun 10, 2021
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After all this time it's still vague as to what was actually missing in the nvidia driver. All I have seen is a referenced vulkan extension, but that has been supported for a while and did not change anything as far as I know.
Cybolic Jun 10, 2021
Finally! This was honestly the main reason I was looking to replace my RTX 2080 Ti with an AMD card; both Alyx and Elite: Dangerous are nausea-inducing without async reprojection, which really shouldn't have been the case on a rig like mine.
hardpenguin Jun 10, 2021
Astral reprojection? Damn, these drivers get more universal every day...
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