While DLSS has been technically available in the NVIDIA drivers for Linux for some time now, the missing piece was support for Proton which will be landing tomorrow - June 22.
In one of their GeForce blog posts, they made it very clear:
Today we’re announcing DLSS is coming to Facepunch Studios’ massively popular multiplayer survival game, Rust, on July 1st, and is available now in Necromunda: Hired Gun and Chernobylite. Tomorrow, with a Linux graphics driver update, we’ll also be adding support for Vulkan API DLSS games on Proton.
This was revealed originally on June 1 along with the GeForce RTX 3080 Ti and GeForce RTX 3070 Ti announcements. At least now we have a date for part of this extra support for Linux and DLSS. This, as stated, will be limited to games that natively use Vulkan as their graphics API which will be a short list including DOOM Eternal, No Man’s Sky, and Wolfenstein: Youngblood. Support for running Windows games that use DirectX with DLSS in Proton will arrive "this Fall".
With that in mind then, it's likely we'll see the 470 driver land tomorrow, that is unless NVIDIA have a smaller driver coming first with this added in. We're excited for the 470 driver as a whole, since that will include support for async reprojection to help VR on Linux and hardware accelerated GL and Vulkan rendering with Xwayland.
Quoting: CatKillerThere are some dedicated PhysX cards on eBay. Weirdly PCIe, my memory through the years would have insisted that they were PCI!Quoting: EikeWell, not quite Geocities' heyday, but it was a while ago. It was the PS3 era, and MySpace was the world's biggest social network. AMD had a really terrible open source driver and a really terrible proprietary driver (I won't say the name in case it triggers flashbacks), and were selling off their fabs because they'd run out of money. Intel was switching to the Core architecture after the failures of Netburst and Itanium. YouTube was full of videos showing off Compiz, and Ubuntu had released a "Long Term Support" version called Dapper Drake.Quoting: CatKillerThe PPUs definitely existed. I doubt that many got sold, because the business case for them was rubbish, but you could get pre-built gaming machines with them in. The technology was also in a bunch of console games before Nvidia bought Ageia.
I googled and found some... on Geocities. (So that's the age we're talking about. :D )
http://www.geocities.ws/nagaty_h/hardware/asus_physx_p1.htm
https://www.ebay.com/itm/362488709628?hash=item546602c1fc:g:io4AAOSw8R9b7tcM
Quoting: slaapliedjeThere are some dedicated PhysX cards on eBay. Weirdly PCIe, my memory through the years would have insisted that they were PCI!I think the early Ageia ones were PCI. I also seem to recall some cards having PCI connections on one side and PCIe connections on the other. Ah, technology transitional periods. No AGP ones, though, because that would be taken up by your graphics card.
Quoting: CatKillerHa, seems ebay has some odd looking add-on boards as well, that I didn't remember being a thing.Quoting: slaapliedjeThere are some dedicated PhysX cards on eBay. Weirdly PCIe, my memory through the years would have insisted that they were PCI!I think the early Ageia ones were PCI. I also seem to recall some cards having PCI connections on one side and PCIe connections on the other. Ah, technology transitional periods. No AGP ones, though, because that would be taken up by your graphics card.
https://www.ebay.com/itm/133097830422?hash=item1efd3fb816:g:TlUAAOSwbyVdFnfd
I kind of hate that most motherboards have completely dropped PCI support. I still have a decent amount of PCI cards that are good enough backups for some purposes (like my very first video card, the Matrox Millennium II).
Quoting: slaapliedjeI kind of hate that most motherboards have completely dropped PCI support. I still have a decent amount of PCI cards that are good enough backups for some purposes (like my very first video card, the Matrox Millennium II).
RIP my M-Audio Audiophile 2496.
Quoting: SpykerI can't wait to retest some titles that was struggling in VR (No man sky) and see if it's finally playable with async reprojection :)
I think you'll have to wait for the 470 driver!
https://forums.developer.nvidia.com/t/support-for-async-reprojection/123382/31
Quoting: posthum4nIt's already available right now.Quoting: SpykerI can't wait to retest some titles that was struggling in VR (No man sky) and see if it's finally playable with async reprojection :)
I think you'll have to wait for the 470 driver!
https://forums.developer.nvidia.com/t/support-for-async-reprojection/123382/31
O.M.G. I've been waiting for this a-sync reprojection for so long!
Hope it works on PopOS
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