You can sign up to get a daily email of our articles, see the Mailing List page!

In a surprising move Adobe joins Blender Development Fund

By - | Views: 16,953

It was announced today that Adobe has officially joined the Blender Development Fund as a corporate Gold member to provide funding for future Blender development.

This means that Adobe will be paying around €30,000 a year joining the likes of Facebook, Epic Games, NVIDIA, AMD, Unity,  AWS, Tangent Labs, Ubisoft, Intel, Google and more in ensuring that Blender can continue providing some incredible free and open source software.

In the announcement both gave short statements:

“We are thrilled Adobe is joining the Blender Development Fund to help ensure the longevity and success of this dynamic open-source community.” said Sébastien Deguy, VP of 3D & Immersive at Adobe. “We’re excited to help strengthen and improve this accessible suite of tools.”

“This is a great step forward,” says Blender founder and chairman Ton Roosendaal, “it’s a prime example of the industry increasingly accepting to work with free/open source software.”

Adobe did release their own announcement separately where they announced two new plugins with Substance 3D in Blender and Mixamo Auto-Control Rig Plugin for Blender.

At time of writing the Blender Fund shows they're getting €139,899 a month in funding. To some it might sounds like a lot but that amount of money for such a huge project really isn't much, and spread between different developers it quickly goes down. Wonderful to see more companies truly appreciate open source software though, Blender is a real poster child for how it can be done.

Article taken from GamingOnLinux.com.
30 Likes
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
15 comments
Page: «2/2
  Go to:

Kristian 20 Jul
I don't think this is all that surprising, is it? I don't think Adobe makes any 3D modeling software, right? So it is not a competitor. Now Autodesk... THAT would be a big surprise.
Adobe did something that wasn't evil?
Quoting: inkheyDont think it's a bad news for now. As Blender may be the professional 3D tool, lot of companies want to be part of it. The fundation need to be careful to not lost independance from those donations. I dont really like the mozilla business model...

Mozilla is just kept on life support by Google money so that Google can say "I'm not a monopoly" as far as browsers go.

Mozilla management 2010-2020 has been shit. 2004 Mozilla still had a soul.

Support projects who have broken free of the Management and still benefit from the legacy of the forerunners

https://librewolf-community.gitlab.io/ (Mozilla Telemetry disabled, tracking disabled)

https://github.com/dr460nf1r3/firedragon-browser (Fork of LibreWolf for KDE, this one uses SearX by default)

Quoting: Purple Library GuyAdobe did something that wasn't evil?

Negatory, they are likely trying to stir trouble for Autodesk. It would be like if Autodesk dropped 2 million dollars into GIMP to try to make Adobe loose hundreds of millions in subscriptions. Actually this is a very good idea, somebody should email Autodesk CEO, they can even deduct it from taxes and really pay $0 more.


Last edited by ElectricPrism on 20 July 2021 at 11:51 pm UTC
inkhey 21 Jul
Quoting: ElectricPrism
Quoting: inkheyDont think it's a bad news for now. As Blender may be the professional 3D tool, lot of companies want to be part of it. The fundation need to be careful to not lost independance from those donations. I dont really like the mozilla business model...

Mozilla is just kept on life support by Google money so that Google can say "I'm not a monopoly" as far as browsers go.
That the point i dont want Blender to be too much addict of company donations that are not reliable. But if i remember the Blender story, they have already face money issues. Blender doesn't need all this money as they were able for years to work without (using cinema fund if i remember well) while still maintaining employee.


Last edited by inkhey on 21 July 2021 at 6:20 am UTC
TheRiddick 21 Jul
Adobe like Linux now? my brain hurt.
While you're here, please consider supporting GamingOnLinux on:

Patreon, Liberapay or PayPal Donation.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register

Or login with...
Sign in with Steam Sign in with Twitter Sign in with Google
Social logins require cookies to stay logged in.