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OpenLoco for Chris Sawyer's Locomotion has an important update out

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Chris Sawyer's Locomotion is the lesser known follow-up spiritual successor to Transport Tycoon that now lives on again thanks to the free and open source reimplementation OpenLoco. The project is getting into a pretty good state after the last few major updates, however some problems managed to creep in that a fresh release 21.07 fixes up.

Here's what's improved:

  • Feature: [#856] Allow filtering the vehicle list by station or cargo type.
  • Fix: [#982] Incorrect rating calculation for cargo causing penalty for fast vehicles.
  • Fix: [#984] Unable to reset/regenerate station names by using an empty name.
  • Fix: [#1008] Inability to decrease max altitude for trees in landscape editor.
  • Fix: [#1016] Incorrect detection of station causing incorrect smoke sounds.
  • Fix: [#1044] Incorrect rotation of headquarters when placing. No scaffolding when placing headquarters.
  • Technical: [#986] Stack misalignment in GCC builds caused unexplained crashes on Linux and Mac during interop hooks with loco.exe.
  • Technical: [#993] Retry hook installation to fix incompatibles with older wine versions.
  • Technical: [#1006] Add breakpad-based dumping for MSVC builds

One of the big missing pieces still to come is multiplayer support, which is not yet hooked up. There's plenty of improvements over the original though (on top of native support for Linux and macOS) which you can see here.

Find OpenLoco on GitHub and purchase the original game since it needs the original assets from GOG and Steam.

Article taken from GamingOnLinux.com.
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