You can sign up to get a daily email of our articles, see the Mailing List page!

The Machinery game engine launches the Early Adopters program

By - | Views: 9,336

Our Machinery has announced the availability of their game engine The Machinery with an Early Adopters program that gives a discount on the licensing, although it's free if your team pulls in less than $100K.

It's a pretty crowded market now, especially so with the recent announcement of the free and open source Open 3D Engine based upon Amazon Lumberyard. You have to have something pretty special to have developers pick you over Unity, Unreal, Game Maker, Godot and all the other established names. So what makes The Machinery different?

Well, they say the whole thing was designed to be hackable. Everything is plugin-based and they offer a "wide range of tools and applications to help developers create and build compelling games, interactive experiences, and high-end virtual worlds". The basic idea is to not force developers into a specific way of using it, but give developers a platform they can extend exactly how they want and make The Machinery into their own tool. Something like the Lego of games engines perhaps? Snap pieces together however you want.

“During our time working with other technologies, we saw a need for a flexible and lightweight 3D engine,” said Tricia Gray, Co-Founder and Chief Executive Officer of Our Machinery. “It’s been exciting and challenging making a new game engine in a space that’s pretty competitive, but we feel The Machinery offers a robust and customizable experience that will allow developers to have much more freedom and flexibility to create the game of their dreams. We have tremendous passion for what we do and look forward to working with the many developers that share our passion to create.”

Pictured - The Machinery on Arch Linux

The Early Adopters program seems generous on the pricing, which it would need to be to interest developers. Teams earning under $100K get it free (no source code access), while they can opt to pay $50 a year per-developer to get source code access. Above that companies can pay $450 a year per-developer if they earn over $100K and get "prioritized" support.

Seems they may be onto something though, as Our Machinery secured funding from Arrowhead Studios, Fatshark founders, Martin Wahlund and Rikard Blomberg, and Avalanche Studios founders, Linus and Viktor Blomberg.

“We invested in The Machinery personally because we feel strongly about its capabilities and performance,” said Linus Blomberg and Viktor Blomberg, Avalanche Studios Founders. “We will be opening a new game studio later this year and The Machinery will be our engine of choice to develop and create the games we are envisioning. The team at Our Machinery has a clear vision of their own and goals that align with our values. We see our partnership lasting for many years to come.”

It has been tested running on Ubuntu 20.04 and Arch Linux. See more on the Our Machinery website.

Article taken from GamingOnLinux.com.
6 Likes , Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
No comments yet!

While you're here, please consider supporting GamingOnLinux on:

Patreon, Liberapay or PayPal Donation.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register

Or login with...
Sign in with Steam Sign in with Twitter Sign in with Google
Social logins require cookies to stay logged in.

Livestreams & Videos
Community Livestreams
Latest Forum Posts