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Race across the galaxy to save Earth in The Captain releasing October 21

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Ready up for your next space adventure with The Captain. A blending of a point and click adventure, a space sim and much more into one gorgeous looking game. Developed by Sysiac Games, with publishing help from Tomorrow Corporation.

It's a race against time as you race across the galaxy carrying the only thing that can stop dark forces trying to destroy the Earth. Sounds perhaps a little bit like the basic story from FTL: Faster Than Light but with a rather different way to play through with planetary exploration. Check out the trailer below:

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It's not too often that I feel like I need to play something but this is it. I want it. Now that was a brilliant trailer, totally sold on this already. Planetary exploration with plenty of events, space combat, decision after decision that could result in hilarious or terrible outcomes - yup this is one to watch.

You can follow it on GOG and Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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2 comments

kaiman Aug 30, 2021
That's actually a failed Kickstarter from 2016. Quite happy to see it being released regardless, and with support for Linux no less! Was really disappointed that it didn't get much attention back then (though I guess I would have been even less happy had it taken 5 years to make after a successful campaign).

So what a nice surprise! Wishlisted and marked for purchase-on-release-day.
Purple Library Guy Aug 31, 2021
Quoting: kaimanThat's actually a failed Kickstarter from 2016. Quite happy to see it being released regardless, and with support for Linux no less! Was really disappointed that it didn't get much attention back then (though I guess I would have been even less happy had it taken 5 years to make after a successful campaign).
I suppose there's a decent chance that if they'd had some kickstarter money to live on they could have taken time off day jobs and written it faster.
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