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Valve has remembered they have an official YouTube channel with the release of a new advert for the Steam Deck, plus the Steam Deck gets a nod of approval from an unlikely source.

The first video they've put up here since the last CS:GO operation, it doesn't actually give anything new. However, it's another sign that Valve is actually properly marketing the device (unlike the Steam Machines). Claiming it's the "most powerful gaming handheld in the world" and going on to briefly show off a few game clips we've seen before like Star Wars Jedi: Fallen Order. It doesn't mention SteamOS, Proton or anything Linux related but simply mentions it runs a "new version of Steam" and ends by telling people to reserve now.

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Additionally, Phil Spencer the head of Xbox mentioned on Twitter about visiting Valve recently to talk to a few developers. Spencer mentioned having access to a Steam Deck for "most of the week" and said "it's a really nice device". It's interesting to see someone from Microsoft / Xbox talk about how well Halo, Age of Empires and xCloud works on a Linux handheld. Just goes to show how exciting the Steam Deck is.

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Purple Library Guy Aug 15, 2021
Quoting: BielFPsJokes apart, I understand that most users don't know nor care about the system it's running inside deck, only if the games are running and if they can install third party apps on it (Netflix/spotify/whatever).
That last bit is one question mark I still have about this device, actually.
Well, I mean, it's a PC--obviously in general, in the abstract, you can install third party apps (and OSes!) on it. But I'm talking, certain popular third-party things like Netflix, with an absolute minimum of effort, in ways that are downright user-subservient.
BielFPs Aug 15, 2021
Quoting: ShmerlMetal was presented by AMD to the industry as a prototype design of a common GPU API.
Mantle*
Shmerl Aug 15, 2021
Yeah, fixed the typo. Though Metal is in the same boat. Apple pushed lock-in when Mantle was presented and used its ideas too.


Last edited by Shmerl on 15 August 2021 at 4:58 pm UTC
BielFPs Aug 15, 2021
Quoting: Purple Library GuyThat last bit is one question mark I still have about this device, actually.
Well, I mean, it's a PC--obviously in general, in the abstract, you can install third party apps (and OSes!) on it. But I'm talking, certain popular third-party things like Netflix, with an absolute minimum of effort, in ways that are downright user-subservient.
You can expect youtubers making videos like "HOW TO INSTALL NETFLIX IN YOUR STEAMDECK!!!" which in practice is just they teaching how to get through some aur package.

Personally I'm ok with that, This way only people interested in tweaking the device will mess with this part, and can encourage users (who are willing to) to learn something from Linux as result.

And of course, giving a hypothetical success scenario, third party companies will start to support those apps officially.
CatKiller Aug 15, 2021
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Quoting: ShmerlHe became the head Xbox / gaming division in MS in 2014. That's before Vulkan was even announced and during the important period when Mantle was presented by AMD to the industry as a prototype design of a common GPU API. So he totally was in charge of making the decision whether to collaborate or to push lock-in. And we know what MS did.

Even if you say someone else (shortly) before him decided to make DX12 from Mantle, he totally could scrap that and make MS collaborate with Khronos on Vulkan which was still in development phase. He didn't.
So you've worked for Microsoft for, what, 25 years? Microsoft have a product already released that's they think is pretty good, and you're put in charge of the department whose primary function is to push that product. And you decide, before a competing product is even released, to say, "you know what? Our product is bullshit. Scrap the whole thing."

That seems reasonable to you?
Shmerl Aug 15, 2021
Quoting: CatKillerSo you've worked for Microsoft for, what, 25 years? Microsoft have a product already released that's they think is pretty good, and you're put in charge of the department whose primary function is to push that product. And you decide, before a competing product is even released, to say, "you know what? Our product is bullshit. Scrap the whole thing."

They didn't have anything even planned, let alone released. Mantle came out in 2013. AMD proposed to make it a common API and various industry players had discussions about it, with plans obviously for someone like Khronos to be the steward of that effort which indeed resulted in Vulkan by 2015. MS were there and could participate. Instead, they took the same Mantle and made DX12 from it.

See also this: https://twitter.com/renderpipeline/status/581086347450007553

It totally seems reasonable to me to back the collaborative effort instead of lock-in pushing. But MS being MS decided to be their old self and Phil Spencer was there for that decision.


Last edited by Shmerl on 15 August 2021 at 5:45 pm UTC
CatKiller Aug 15, 2021
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Quoting: ShmerlThey didn't have anything even planned, let alone released.
DX12 came out in early 2014 (my mistake, it came with Windows 10 in 2015; it was announced in 2014). Vulkan wasn't released till early 2016.


Last edited by CatKiller on 15 August 2021 at 5:53 pm UTC
Shmerl Aug 15, 2021
Quoting: CatKiller
Quoting: ShmerlThey didn't have anything even planned, let alone released.
DX12 came out in early 2014. Vulkan wasn't released till early 2016.

Mantle came before and idea of collaborating on it was on the table. MS could join the effort or not. Those who joined used Mantle to make Vulkan. Those who didn't, used Mantle to make DX12. MS were very well aware about what's going on.


Last edited by Shmerl on 15 August 2021 at 5:51 pm UTC
CatKiller Aug 15, 2021
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Quoting: BielFPsYou can expect youtubers making videos like "HOW TO INSTALL NETFLIX IN YOUR STEAMDECK!!!" which in practice is just they teaching how to get through some aur package.
It's just visiting Netflix with Steam's built-in browser and adding a bookmark.

Hopefully it will get Netflix and Amazon to stop sending Linux users a terrible stream, though.
Shmerl Aug 15, 2021
Quoting: CatKiller
Quoting: ShmerlThey didn't have anything even planned, let alone released.
DX12 came out in early 2014 (my mistake, it came with Windows 10 in 2015; it was announced in 2014). Vulkan wasn't released till early 2016.

Those APIs weren't released instantly and out of nowhere. Vulkan took some time to be designed by a whole range or participants. But the effort started obviously before version 1.0 came out. The work on it was happening in parallel with MS working on DX12 and they both used Mantle as a source.

The point of my criticism is MS refusing to join the collaborative effort when they very well knew it was happening, and pushing lock-in instead.


Last edited by Shmerl on 15 August 2021 at 6:08 pm UTC
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