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yuzu, the free and open source Nintendo Switch emulator has advanced once again with the introduction of a brand new Resolution Scaler enabling you to play games at much higher resolutions. Now available in their Early Access builds, it will roll out for all users once it's properly ready for the public.

Not only did they rewrite it all from the ground-up, they've also added in support for AMD's FidelityFX Super Resolution (FSR). All of their work allows you to blow the roof off what to expect from Nintendo Switch games, with you being able to get them nicely into 4K. The idea is that it renders the game at something like 720p and then scale it up to higher resolutions using various algorithms and filtering to give a clear picture.

The new system, known as Project ART includes:

  • Native Resolution Scaling:
    • Upscaling (2x, 3x, 4x, 5x, 6x) and Downscaling (0.5x, 0.75x).
  • FXAA Pre-filtering Pass
  • Fixed various bugs introduced from the Texture Cache Rewrite (TCR).
  • Window Adaptation Filters like Nearest Neighbour, Bilinear, Bicubic, Gaussian, Scaleforms and AMD FSR:

See the blog post for the full technical details.

Article taken from GamingOnLinux.com.
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1 comment

kuhpunkt 26 Oct
yuzu does what Nintendon't
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