With the Steamworks Virtual Conference: Steam Deck over, we now have quite a few details that have come out on what to expect from the Steam Deck, Proton, Linux, SteamOS 3 and more.
Soon we'll go over some of the main points in another article, but something interesting caught our attention in one of the Q&A sessions. A hot topic that has come up time and time again since Proton was revealed back in 2018, has been whether developers will just drop native support and always go with Proton (or however it has been phrased).
We've seen a lot of articles across the web on it, and plenty of users from both camps argue it to death. So what do Valve really think about it?
We now have an actual answer.
Read out from developers in the session by Valve's Kaci Aitchison, the question was: "Would you prefer a game to use Proton or to have native Linux support, what's the stance on that?", answering Valve developer Pierre-Loup Griffais said "We have no strong preference. Really, it comes down to whatever is the best experience. So if it's easier for the developer to get to a point where the best experience is achieved through Proton we think that's great. But if they have the know-how or the resources to work on a native Linux build, that has a great experience and has all the functionality and they're able to maintain it, we think that's even better."
You can listen back yourself on YouTube in the full event video, with the question around 3:02:35.