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A look at Steam's top releases of December 2021 on Linux and Steam Deck

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The latest report is out from Valve on what was popular and sold well during December 2021. Let's take a look at what to expect from the list in terms of basic compatibility on Linux and the Steam Deck.

Each month Valve goes over the previous month to show off games doing well, with it including titles across different genres and both Early Access titles and full releases. As usual, it's a mix between native Linux games and those that require running the Windows version through Steam Play Proton.

So here's how they work on Linux. Starting with the ones that do work:

Broken due to anti-cheat:

Just Broken:

As expected, most games do not offer native Linux support, so you will continue to need Proton for desktop Linux gaming and for the Steam Deck when it launches on February 25. Good to see so many working well though! Proton really has come a long way on compatibility.

You can check out the list on Steam.

Article taken from GamingOnLinux.com.
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11 comments
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tonyrh 27 Jan
Ouch, just 2 native games out of 20 :/
Ehvis 27 Jan
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Quoting: tonyrhOuch, just 2 native games out of 20 :/

See it as a good thing. More time to work on your native backlog!
syylk 27 Jan
Quoting: tonyrhOuch, just 2 native games out of 20 :/
I see it as 10%, which is ten times as much as the official quota of Linux users reported by Steam (1%).

Which sounds good.

OTOH, we could say that 15% of titles cannot work on Linux whatsoever.

Which doesn't sound good.
tuubi 27 Jan
Quoting: syylkOTOH, we could say that 15% of titles cannot work on Linux whatsoever.

Which doesn't sound good.

Sounds pretty damn great to me. It would have been 85% not that long ago.
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I am a simple man. I read Shadow Tactics, I press "like". And it's native.

What were those other games about?
Quoting: tonyrhOuch, just 2 native games out of 20 :/

Gee, you're really a glass half empty kind of guy, aren't you?
Quoting: tuubi
Quoting: syylkOTOH, we could say that 15% of titles cannot work on Linux whatsoever.

Which doesn't sound good.

Sounds pretty damn great to me. It would have been 85% not that long ago.
And two of those are because of anti-cheat. Which means they could be enabled easily enough. That leaves only 5% actually not able to run on Linux. That's startling!
Really, fast-backward just 5 years and how many current games ran decently on Wine?
Lanz 29 Jan
It's ridiculous that small indie dev teams with 1-2 developers can publish Linux native but bigger studios have to rely on Proton.
whizse 29 Jan
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I'm a bit curious how this compares to macOS?

(But also to lazy to check myself)
Quoting: tuubi
Quoting: syylkOTOH, we could say that 15% of titles cannot work on Linux whatsoever.

Which doesn't sound good.

Sounds pretty damn great to me. It would have been 85% not that long ago.

Wasn't too long ago that it would have been zero!


Last edited by Mountain Man on 29 January 2022 at 3:18 pm UTC
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