We do often include affiliate links to earn us some pennies. See more here.

Hades from Supergiant Games gets improvements for the Steam Deck

By - | Views: 17,291

Hades from Supergiant Games is the massively popular rogue-like dungeon crawler from the creators of Bastion, Transistor, and Pyre and it should be good for the Steam Deck.

Their latest game, and the only one in their list that doesn't offer a native Linux build so you'll be running this through Steam Play Proton on Linux and the Steam Deck. From what we've seen it's already been fully Deck Verified but that hasn't stopped Supergiant from adding in a few extra fixes.

Latest update includes:

Miscellaneous

• Various fixes and improvements ensuring the game is Deck Verified
• Added controller button images for Steam Deck
• Improved controller button image detection across all common types

Bug Fixes

• Fixed controller button images not appearing as expected with the DualSense controller
• Fixed ultrawide sidebar art positioning at 3840x1600 resolution
• Fixed a rare issue with the Steam Overlay and Vulkan rendering
• Other minor fixes

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

You can buy Hades on Steam.

Article taken from GamingOnLinux.com.
10 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
10 comments

pb Feb 16, 2022
Yes, please. I hope they do that with their other games, too. I'd gladly replay Bastion or Transistor on the Deck. I imagine there's not a lot to fix to make sure they get that tick.
mZSq7Fq3qs Feb 16, 2022
Hades is probably the first game that I return to with the deck. I think that it is perfect game to take along.
Alm888 Feb 16, 2022
Steam Deck Verified. Linux is not supported.

A nice example that "Steam Deck support" /= "Linux support".
pytrys Feb 16, 2022
Quoting: Alm888Steam Deck Verified. Linux is not supported.

A nice example that "Steam Deck support" /= "Linux support".

Exactly what I have said long ago, glad I am not the only one.
soulsource Feb 16, 2022
Quoting: pbYes, please. I hope they do that with their other games, too. I'd gladly replay Bastion or Transistor on the Deck. I imagine there's not a lot to fix to make sure they get that tick.

I guess they need to add on-screen keyboard support for SteamWorks (if they don't have that already), but that is relatively straightforward.
Anza Feb 16, 2022
Quoting: pytrys
Quoting: Alm888Steam Deck Verified. Linux is not supported.

A nice example that "Steam Deck support" /= "Linux support".

Exactly what I have said long ago, glad I am not the only one.

There's no requirement for having native version of the game for Steam Deck. If game works nicely with Proton, there's no rush to do native port. Based on the amount of native games in general, Proton is good enough for large number of developers.

Of course native would be nice, but I wouldn't hold my breath
pb Feb 16, 2022
Quoting: Alm888Steam Deck Verified. Linux is not supported.

A nice example that "Steam Deck support" /= "Linux support".

I would assume that if a game gets Steam Deck Verified, it should also run on a SteamOS 3 installation on similar AMD hardware configuration, which should allow other companies, if not Valve itself, to create a nice little tv-attachable steambox for light gaming. Just a thought.

Anyway, when starting this reply, I just meant to write that Steam Deck runs Linux, so obviously the game is supported on Linux, they might as well put Steam Deck's specs in the "SteamOS + Linux" tab of requirements and there you go.


[edit] Ok, I guess you probably meant "Steam Deck support" =/= "Linux executable", but I'd argue that nowadays this is also true: "Linux support" =/= "Linux executable". It's non-puritan but it's good enough for an average gamer.


Last edited by pb on 16 February 2022 at 7:15 pm UTC
Cyril Feb 17, 2022
I'm really disappointed by Supergiant Games since their latest game Hades.
All of their games were available on Linux natively AND like in all stores available: Steam, GOG and itch.io.
I mean everybody can be happy with that.

But with Hades? Still no Linux release and the game is not available on much stores, EGS and Steam...

I'm not usually much on that side, but I think Proton, in this case, just killed the Linux release and a studio who has been a great Linux friendly from the past 10 years.
It's a bit heartbreaking.

I have all of their games on GOG and some on itch.io I think (from a bundle). Sometimes I make an exception and buy some Windows only games, but I don't want to buy them on Steam or EGS, it's my choice.
And I want more choices for everybody.
So for now, from my point of view, there is no way I'll buy Hades, and it's of course too bad 'cause the game looks wonderful.


Last edited by Cyril on 17 February 2022 at 1:56 am UTC
CatKiller Feb 17, 2022
View PC info
  • Supporter Plus
Quoting: CyrilI'm not usually much on that side, but I think Proton, in this case, just killed the Linux release and a studio who has been a great Linux friendly from the past 10 years.
It's a bit heartbreaking.
In this case, I think it was more that Epic killed the Linux release (as seems to have happened with other games). Supergiant's previous Linux versions were done by Ethan Lee rather than as multiplatform development with in-house expertise, and what's the point of contracting out for that when your game's Epic-exclusive & Epic don't sell Linux games?
Cyril Feb 17, 2022
Quoting: CatKiller
Quoting: CyrilI'm not usually much on that side, but I think Proton, in this case, just killed the Linux release and a studio who has been a great Linux friendly from the past 10 years.
It's a bit heartbreaking.
In this case, I think it was more that Epic killed the Linux release (as seems to have happened with other games). Supergiant's previous Linux versions were done by Ethan Lee rather than as multiplatform development with in-house expertise, and what's the point of contracting out for that when your game's Epic-exclusive & Epic don't sell Linux games?

Yeah I think that can counts too.
But that didn't prevent other studios to do Linux versions anyway even after the EGS period.
Like Griftlands for example and possibly others, I just took a look at this list:
https://www.pcgamingwiki.com/wiki/List_of_games_available_on_Epic_Games_Store

And looking at some of their answers, here and there, I really think that's more Proton than EGS.

QuoteAs a small independent game studio trying to stay in business over time and be a reasonably sustainable place to work for our employees, ultimately we have to make hard choices.

This... seeing as Hades is a huge success, a lot more than their other games (solely based on the reviews count on Steam for each I admit, but still) I don't buy it...
And that's only about the Linux version.

What about the release on GOG or itch.io?
No reasons given.

So, clearly, Supergiant Games have changed, good for them, too bad for me.


Last edited by Cyril on 17 February 2022 at 6:27 am UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.