Wine is the compatibility layer that allows you to run games and applications developed for Windows - on Linux (plus also macOS and BSD). A new development release is out with Wine 7.6. It's a major part of what makes up Steam Play Proton and enables a ton of games to work on the Steam Deck. Once a year or so, a new stable release is made.
Here's what they listed as the highlights in Wine 7.6:
- Mono engine updated to version 7.2.0.
- More progress on the PE conversion of graphics drivers.
- Locale support using the new CLDR-based database.
- Various bug fixes.
As we explained previously: the continued conversion of various modules to PE is another change that will gradually increase compatibility in many ways over time for certain expected behaviour needed by Windows applications. Previously Wine has built its Win32 libraries (like DLLs and EXEs) as ELF but for many reasons (like better compatibility) they've started to move them over to use PE instead.
17 bugs were noted as solved including issues for: The Crew (Uplay), Oculus Runtime, SteelSeries GG installer, Silk Road: Tale of the Star Island, Adobe Photoshop 7.0 and others.