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Full of loony characters, unexpected twists and challenging riddles A Twisted Tale looks like another interesting point and click adventure coming with Native Linux support.

"Discover a humouristic point and click adventure inspired by all the masterpieces which made us stick to our computers back in the day (and therefore we played outside way too infrequently). Full of loony characters, unexpected twists and challenging riddles. Accompany Vio on her unintentional journey through various realms. Explore broken cities, pirate ships in the deepest jungle and other unreal places. Stand by her side when she makes the acquaintance of the (depressive) Death and engage with lots of explicit and ambiguous references, hommages and imitations of the big classics past (and not quite past) times."

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Game Features:

  • Hand-drawn traditionally and digitally created graphics in 4K/Ultra HD
  • Classic frame by frame animation
  • 1-click interface
  • Female main character
  • An undead deuteragonist (depressive Death)
  • Lots of explicit and ambiguous references, hommages and imitations of the big classics
  • Even more comical, thrilling and unique characters
  • Weird humor and retro-vibes
  • Varying worlds and twisted settings
  • Extensive story and classical complex riddles
  • Decisions affecting the game
  • Alternative endings

You can help fund it on Kickstarter and try the demo on Steam or itch.io.

The Kickstarter still has 16 days to go and they've managed to hit the full amount requested.

Article taken from GamingOnLinux.com.
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10 comments

Ehvis 21 Jun
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I played the short demo last year (it was only one screen). Did something get added now?
flesk 21 Jun
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Quoting: EhvisI played the short demo last year (it was only one screen). Did something get added now?

I played the demo on Steam a few weeks ago, and it was still a single room then.
What does hand-drawn even mean anymore, especially when it comes to a digital medium? A wacom tablet and stylus? Not using premade clip art/models? 2D drawn models?

It’s not like they’re drawing animations on paper, even then they’d be scanning in the result. When is art not hand-drawn?

/rant
Eike 22 Jun
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Quoting: itscalledrealityWhat does hand-drawn even mean anymore, especially when it comes to a digital medium? A wacom tablet and stylus? Not using premade clip art/models? 2D drawn models?

It’s not like they’re drawing animations on paper, even then they’d be scanning in the result. When is art not hand-drawn?

/rant

How about: when you've moved the hand in the shape that ended up on the screen?
Quoting: itscalledrealityWhat does hand-drawn even mean anymore, especially when it comes to a digital medium? A wacom tablet and stylus? Not using premade clip art/models? 2D drawn models?

It’s not like they’re drawing animations on paper, even then they’d be scanning in the result. When is art not hand-drawn?

/rant
Well, in the trailer it describes fairly specifically what they mean by it in this case: Line art is done by hand on paper and then scanned and coloured in the computer, but with a stylus, so still a process involving the hand. And it says the animations are drawn frame by frame, so yes, they are drawing animations on paper. Really, this is very close to as hand drawn as you can get. I think your rant is misplaced in this case.
The fact that it gets scanned, and so ends up on a computer, doesn't strike me as having much to do with the nature of the drawing process. Not like animations stayed on paper in the old days of early Disney films either--if they did, you wouldn't have been able to see them in a movie theatre, now would you?

Really, this is so hand drawn I find myself thinking "Sheesh, isn't that a massive productivity bottleneck when it comes to creating the content?"


Last edited by Purple Library Guy on 22 June 2022 at 4:35 pm UTC
Quoting: Purple Library Guy
Quoting: itscalledrealityWhat does hand-drawn even mean anymore, especially when it comes to a digital medium? A wacom tablet and stylus? Not using premade clip art/models? 2D drawn models?

It’s not like they’re drawing animations on paper, even then they’d be scanning in the result. When is art not hand-drawn?

/rant
Well, in the trailer it describes fairly specifically what they mean by it in this case: Line art is done by hand on paper and then scanned and coloured in the computer, but with a stylus, so still a process involving the hand. And it says the animations are drawn frame by frame, so yes, they are drawing animations on paper. Really, this is very close to as hand drawn as you can get. I think your rant is misplaced in this case.
The fact that it gets scanned, and so ends up on a computer, doesn't strike me as having much to do with the nature of the drawing process. Not like animations stayed on paper in the old days of early Disney films either--if they did, you wouldn't have been able to see them in a movie theatre, now would you?

Really, this is so hand drawn I find myself thinking "Sheesh, isn't that a massive productivity bottleneck when it comes to creating the content?"

Okay so either way if they draw on paper or on a tablet, then it’s hand drawn. That was my point not whatever you’re talking about.
Quoting: itscalledreality
Quoting: Purple Library Guy
Quoting: itscalledrealityWhat does hand-drawn even mean anymore, especially when it comes to a digital medium? A wacom tablet and stylus? Not using premade clip art/models? 2D drawn models?

It’s not like they’re drawing animations on paper, even then they’d be scanning in the result. When is art not hand-drawn?

/rant
Well, in the trailer it describes fairly specifically what they mean by it in this case: Line art is done by hand on paper and then scanned and coloured in the computer, but with a stylus, so still a process involving the hand. And it says the animations are drawn frame by frame, so yes, they are drawing animations on paper. Really, this is very close to as hand drawn as you can get. I think your rant is misplaced in this case.
The fact that it gets scanned, and so ends up on a computer, doesn't strike me as having much to do with the nature of the drawing process. Not like animations stayed on paper in the old days of early Disney films either--if they did, you wouldn't have been able to see them in a movie theatre, now would you?

Really, this is so hand drawn I find myself thinking "Sheesh, isn't that a massive productivity bottleneck when it comes to creating the content?"

Okay so either way if they draw on paper or on a tablet, then it’s hand drawn. That was my point not whatever you’re talking about.
Ahhh, so you're saying everything counts as hand drawn, where it sounded like you were saying nothing really counts as hand drawn. My bad, but you were a bit unclear.
Quoting: Purple Library Guy
Quoting: itscalledreality
Quoting: Purple Library Guy
Quoting: itscalledrealityWhat does hand-drawn even mean anymore, especially when it comes to a digital medium? A wacom tablet and stylus? Not using premade clip art/models? 2D drawn models?

It’s not like they’re drawing animations on paper, even then they’d be scanning in the result. When is art not hand-drawn?

/rant
Well, in the trailer it describes fairly specifically what they mean by it in this case: Line art is done by hand on paper and then scanned and coloured in the computer, but with a stylus, so still a process involving the hand. And it says the animations are drawn frame by frame, so yes, they are drawing animations on paper. Really, this is very close to as hand drawn as you can get. I think your rant is misplaced in this case.
The fact that it gets scanned, and so ends up on a computer, doesn't strike me as having much to do with the nature of the drawing process. Not like animations stayed on paper in the old days of early Disney films either--if they did, you wouldn't have been able to see them in a movie theatre, now would you?

Really, this is so hand drawn I find myself thinking "Sheesh, isn't that a massive productivity bottleneck when it comes to creating the content?"

Okay so either way if they draw on paper or on a tablet, then it’s hand drawn. That was my point not whatever you’re talking about.
Ahhh, so you're saying everything counts as hand drawn, where it sounded like you were saying nothing really counts as hand drawn. My bad, but you were a bit unclear.

Yes I tend to ask things in abstract semi-rhetorical questions (probably because I’m a manager for engineers). I’m try better to strip my brashness from my out loud pondering.
Anza 22 Jun
Quoting: Purple Library GuyReally, this is so hand drawn I find myself thinking "Sheesh, isn't that a massive productivity bottleneck when it comes to creating the content?"

Exactly. It's the style that matters, not necessarily how it was done. I guess indies can do crazy things like this as they don't care about productivity.

Adventure game at least has benefit that majority of what needs to be animated is the characters. And walking and all other common things can be recycled and nobody will complain about that.

Results can look good though. Gibbous: A Cthulhu Adventure had quite similar claims. I watched the credits and it looks like they had benefit of having two animators. Though they did several cut scenes as well. It's bit unclear if they did anything on paper.
Quoting: Anza
Quoting: Purple Library GuyReally, this is so hand drawn I find myself thinking "Sheesh, isn't that a massive productivity bottleneck when it comes to creating the content?"

Exactly. It's the style that matters, not necessarily how it was done. I guess indies can do crazy things like this as they don't care about productivity.

Adventure game at least has benefit that majority of what needs to be animated is the characters. And walking and all other common things can be recycled and nobody will complain about that.
Mm, good point. Probably more workable than I thought.
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