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Dead Cells gets a huge free accessibility upgrade

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Dead Cells is a great game. Not only does it look great but the action is awesome. However, it is rather difficult and for some nearly impossible so the developers have put out a huge free upgrade to help more people play it.

A rather admirable update really, as accessibility should never be looked down upon and during their testing the developer said they received "pretty much zero negative feedback on the general options that we're introducing". However their new Assist Mode that gives multiple lives, auto-hitting and adjustable trap damage did receive community "pushback". Addressing that in an update they made it clear the whole point is to "let people to enjoy the game who would otherwise be excluded from doing so" and it's entirely optional.

Highlights include:

  • Loads of new options to improve accessibility, such as adjustable font type & size, input customisation and individual adjustment of sound effect volumes
  • Assist Mode including customisation of enemy health/damage, trap speed/damage and parry window. Plus options for multiple lives, auto-hit with primary weapon & full map reveal
  • Big reduction in cell cost of early-game weapons
  • 7 weapon reworks
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Can't wait to dive back in with all this, sounds amazing.

You can pick up Dead Cells from Humble StoreGOG and Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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denyasis Jun 27, 2022
Quoting: dvd
Quoting: denyasis
Quoting: dvdI don't get why people cry about achievements - if they talk about the steam/gog things, people have been unlocking them in unintended ways for ages, and any personal goals are unaffected by this.

I presume it is because people like to feel special and get personally offended when it's pointed out the benchmark they use for that belief isn't really well suited to that in the first place.

I might put this one on my wishlist. How are the regular difficulty levels compared to Hollow Knight (that is my only good point of comparison)? I really liked Hollow Knight, so something similar might be really fun.

I haven't played Hollow Knight yet. I'd say the first two boss cells are rather accessible (first one is easy, second one is modest challenge), then from 3 up it gets hard. I also think it also depends on your playstyle, which weapons you favour.

Thanks! I read the actual update on Steam (something I think a lot of people on this thread may have missed) in which they talk about and address pretty much every concern one could imagine, plus the assist options seem like a really nice bonus for some of my family to enjoy it too!

Now, wether to buy it on Linux or Switch, lol.
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