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Seems I'll be replaying Half-Life 2 again soon but this time in VR

By - | Views: 24,881

Half-Life 2: VR Mod is on the way and will hit official Beta on Steam on September 16th, so I guess I'll be playing it all over again then.

Seems currently it has no Native Linux version but don't let that stop you, it's probable that Proton will run it quite well. The developers said they do plan to open the source code too, they just need to get it approved by contributors and ensure there's no technical or legal issues. Once that's done, no doubt someone will do a proper port anyway.

It will be free, since it's a mod but you do need to own a copy of Half-Life 2.

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Features:

  • Full room-scale VR with tracked motion controls. Physically walk around, pick up objects and climb ladders the way that only Virtual Reality allows.
  • Intuitive and realistic weapon interactions, with quick and easy weapon switching via a radial menu, ammo storage over your shoulder, functional iron-sights, two-handed weapons, and manual reloading.
  • Control options including; full left-handed support, a laser sight, and arcade style "quick reload".
  • Comfort features like motion vignette and 3rd person vehicle camera. (Note: there is currently no teleport movement option.)
  • Playable on any VR headset which is supported by SteamVR.
Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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23 comments
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MayeulC Sep 2, 2022
Quoting: Beamboom
Quoting: kuhpunktAnd here I thought the joke couldn't be more obvious



Really, sarcasm and irony is unusable on the internet. There's just too many who'd seriously mean what's said as a joke - regardless of what's being said :D

That's why there have been sarcasm marks since the dawn of networked text communication: http://www.jargon.net/jargonfile/e/emoticon.html

(Maybe not the best example, I remember another jargon file asking to put a smiley or other sarcasm indicator like /s after sarcasm). Edit: more specifically, the argument was: a lot of people read these messages. Even if 100 people understand the joke, the 101th might not, and reply with an annoyed answer.


Last edited by MayeulC on 2 September 2022 at 4:12 pm UTC
slaapliedje Sep 4, 2022
Quoting: jarhead_hLet's see.... this makes TWO VR games that I actually want to play, and they are BOTH Half Life games. I'm NOT paying $1K for an Index for just two games. They could Announce Half Life 3 as VR only and I still wouldn't do it.
https://m.youtube.com/watch?v=0SCytV0ssAU
slaapliedje Sep 4, 2022
Quoting: MayeulC
Quoting: Beamboom
Quoting: kuhpunktAnd here I thought the joke couldn't be more obvious



Really, sarcasm and irony is unusable on the internet. There's just too many who'd seriously mean what's said as a joke - regardless of what's being said :D

That's why there have been sarcasm marks since the dawn of networked text communication: http://www.jargon.net/jargonfile/e/emoticon.html

(Maybe not the best example, I remember another jargon file asking to put a smiley or other sarcasm indicator like /s after sarcasm). Edit: more specifically, the argument was: a lot of people read these messages. Even if 100 people understand the joke, the 101th might not, and reply with an annoyed answer.
Ha, just reminds me of the sign I had hanging in my cubicle at my old job...

"Sarcasm;

Because beating the shit out of people is illegal"

Or something like that.
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