I Was a Teenage Exocolonist seems like a hard game to pin to a genre. It's a blending of a narrative adventure with RPG elements, deck-building and much more. It sure does look pretty too, love the colour scheme they went for on this one.
"Growing up in humanity’s first extrasolar space colony means navigating a new world full of wonder, danger, and beauty. Explore the wilderness, study, fall in love, discover strange creatures, and deal with the consequences of your actions. Your choices will directly affect the lives of your friends and the fate of the colony. What kind of world will you help make? Will you survive to enjoy it? Why do you remember doing this before?"
Released on August 25th, it came along with Native Linux support. So far it seems users on Steam are enjoying it, with it now having a Very Positive rating overall. Have a look at the trailer below:
- Use memories of past lives to explore 800+ story events.
- Discover more than 250 battle cards as you grow up on an alien planet.
- Play your best hand in challenge encounters to ace your math test or escape from a wild snapbladder.
- Make friends, fight with your parents, go on dates, fall in love, and save the colony.
- 29 wildly different endings based on the choices you make each month.
- Pick from 25 colony jobs, like goofing off as a depot clerk, or surveying the valley.
- Grow into 15 skills, including bravery, toughness, organization, and empathy.
- Get to know 10 dateable characters, including dog-boys, aliens, hot politicians and stone cold killers.