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CD PROJEKT RED announce The Witcher Remake in Unreal Engine 5

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If you're a big fan of The Witcher series you will probably love this: CD PROJEKT RED have announced The Witcher Remake. Working together with developer Fool's Theory, it will be developed in Unreal Engine 5.

This is what was originally teased as "Canis Majoris", it will be a modern reimagining of the classic from 2007 and it "will use the toolset CDPR is creating for the new Witcher saga" — sounds fancy. Hopefully it will release in a better state than Cyberpunk 2077, with Fool's Theory having veteran developers who previously worked on The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt, and CD PROJEKT RED is providing full creative supervision. Fool's Theory have also contributed to the development of Baldur’s Gate III, Divinity: Original Sin 2 DLC’s, Hellblade: Senua's Sacrifice, Outriders and Gord.

From the press release:

"The Witcher is where it all started for us, for CD PROJEKT RED. It was the first game we made, ever, and it was a big moment for us then. Going back to this place and updating the game for the next generation of gamers to experience it is just as big, if not bigger," said Adam Badowski, Head of Studio, CD PROJEKT RED. "Collaborating with Fool's Theory on the project is just as exciting, as some of the people there have been previously involved in The Witcher games. They know the source material well, they know how much gamers have been looking forward to seeing the remake happen, and they know how to make incredible and ambitious games. And although it will take some time before we're ready to share more about and from the game, I know it'll be worth the wait."

"I am very happy that my professional paths have crossed again with fellow developers from the time of working together on The Witcher 2 and The Witcher 3. Especially when it's a remake of a project that is so close to our hearts," said Jakub Rokosz, CEO, Fool's Theory. "We are excited to join forces with CD PROJEKT RED, and our goal is to give players another great game from the iconic Witcher series."

Hopefully whenever it releases, Proton will run it nicely on Linux desktop and Steam Deck. Although, perhaps by the time it's out we might have a Steam Deck 2 as no doubt it is quite a long time away from release.

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pb 26 Oct, 2022
Quoting: CorbenOh... now I have good reason to NOT finish my playthrough of The Witcher: Director's Cut, hihi.

Haha, I've been meaning to start it since I got my SD in March. I guess I can postpone it even further now. ;-)
slaapliedje 26 Oct, 2022
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The original game used the Aurora engine from Neverwinter Nights. I wonder how much the game will change if they end up like 2 and 3 which are third person, of course. Would be rather silly not to with UE5 engine...
MiZoG 26 Oct, 2022
When did you go to their forum, mates, and asked for a remake? Goodness me!
CD Project Red are becoming increasingly insecure, aiming for a quick buck without a lot of effort.
STiAT 26 Oct, 2022
Remake. I hope they remake the controls of TW1. Just the switching between signs and stances was annoying.

Great game, but it had it's issues of the time.

A remake of a great game in a new engine? We've seen that working before.

And UE5 with the live parallel editing seems to become more and more popular. And I understamd why from a designer perspective.

Linux ports don't usually turn our well on UE though. Sceptical, but DXVK got it working properly in the past.
Bumadar 27 Oct, 2022
Quoting: ShmerlInteresting, though I'd say the first game is good and doesn't need a remake, but if they want to make one - why not.

And since it's Unreal Engine 5 they can as well make a native Linux version. What happened to such idea?

The controls of the first game were horrible, I dare to say at least 60% of the people who bought it back then stopped very soon because of the controls, lag, sluggish fighting etc etc. So in that respect I welcome a remake, but they can leave the story etc as it was, there was nothing wrong with that.
Shmerl 27 Oct, 2022
Controls are OK, it's just not a realtime combat - it's rhythmic one. But I get why some don't like that.

Last edited by Shmerl on 27 October 2022 at 3:13 am UTC
NoSt 27 Oct, 2022
I also don't think the controls of the original game were horrible. They took some getting used to but in the end it was just a matter of finding the rhythm.
On the other hand, I have no doubts that the controls in the remake will be similar to those in the modern Witcher games. After all, the first Witcher was a 100% PC RPG, and now they have to think about the console market too.
Personally, if they respect the story and the characters, it could be a great remake.
And it's definitely a safe bet for CD Projekt RED,
tpau 27 Oct, 2022
So and now some details for the witcher 3 enhanced edition please.
If it is just halk hogans texture pack plus some raytracing i'll be disappointed
soulsource 27 Oct, 2022
Unless they announce a native Linux version, I couldn't care less. The original is running fine in WINE, after all.
andy155 27 Oct, 2022
After the Cyberjunk disaster, they won't get another cent from me. Lying company!
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