Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

CD PROJEKT RED announce The Witcher Remake in Unreal Engine 5

By - | Views: 32,502

If you're a big fan of The Witcher series you will probably love this: CD PROJEKT RED have announced The Witcher Remake. Working together with developer Fool's Theory, it will be developed in Unreal Engine 5.

This is what was originally teased as "Canis Majoris", it will be a modern reimagining of the classic from 2007 and it "will use the toolset CDPR is creating for the new Witcher saga" — sounds fancy. Hopefully it will release in a better state than Cyberpunk 2077, with Fool's Theory having veteran developers who previously worked on The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt, and CD PROJEKT RED is providing full creative supervision. Fool's Theory have also contributed to the development of Baldur’s Gate III, Divinity: Original Sin 2 DLC’s, Hellblade: Senua's Sacrifice, Outriders and Gord.

From the press release:

"The Witcher is where it all started for us, for CD PROJEKT RED. It was the first game we made, ever, and it was a big moment for us then. Going back to this place and updating the game for the next generation of gamers to experience it is just as big, if not bigger," said Adam Badowski, Head of Studio, CD PROJEKT RED. "Collaborating with Fool's Theory on the project is just as exciting, as some of the people there have been previously involved in The Witcher games. They know the source material well, they know how much gamers have been looking forward to seeing the remake happen, and they know how to make incredible and ambitious games. And although it will take some time before we're ready to share more about and from the game, I know it'll be worth the wait."

"I am very happy that my professional paths have crossed again with fellow developers from the time of working together on The Witcher 2 and The Witcher 3. Especially when it's a remake of a project that is so close to our hearts," said Jakub Rokosz, CEO, Fool's Theory. "We are excited to join forces with CD PROJEKT RED, and our goal is to give players another great game from the iconic Witcher series."

Hopefully whenever it releases, Proton will run it nicely on Linux desktop and Steam Deck. Although, perhaps by the time it's out we might have a Steam Deck 2 as no doubt it is quite a long time away from release.

Article taken from
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
Page: 1/6»
  Go to:

Corben Oct 26, 2022
Oh... now I have good reason to NOT finish my playthrough of The Witcher: Director's Cut, hihi.
jordicoma Oct 26, 2022
Be Linux native please.
elmapul Oct 26, 2022
i think they will use this oportunity to port any game specific code to unreal engine, so it will reduce the ammount of work they will have to make witcher 4 on it.

witcher 1 remake should have less content afterall
StalePopcorn Oct 26, 2022
I've tried every of The Witcher games…I can't get into them but I still find myself excited by this news
Shmerl Oct 26, 2022
Interesting, though I'd say the first game is good and doesn't need a remake, but if they want to make one - why not.

And since it's Unreal Engine 5 they can as well make a native Linux version. What happened to such idea?

Last edited by Shmerl on 26 October 2022 at 5:37 pm UTC
Klaas Oct 26, 2022
They'll probably turn it into a rolling around simulator like the follow up games.

Quoting: elmapuli think they will use this oportunity to port any game specific code to unreal engine
It seems to be the other way around. The other studio will use what they made for the fourth part.
redman Oct 26, 2022
They are giving up the game preparing for the remake Gog mailing .

The challenging part is to be able to claim the GWENT Welcome Bonus using only linux! Trying to figure out that part yet!
Klaas Oct 26, 2022
Quoting: redmanThey are giving up the game preparing for the remake(…)
They've been doing it for a long time – I don't know why they announce it like it is something new or even time limited. Well, maybe they will discontinue it, but why should they do it soon!?
Ehvis Oct 26, 2022
View PC info
  • Supporter Plus
Quoting: CorbenOh... now I have good reason to NOT finish my playthrough of The Witcher: Director's Cut, hihi.

But how can a new fancy UE5 game match up to the charm of original project? Play both!
Raaben Oct 26, 2022
Quoting: KlaasThey'll probably turn it into a rolling around simulator like the follow up games.

As much as I like 2 and 3, that's my big worry. It seems everyone hates the combat of the first game and it does start a bit slow, but once the game gets going, I found combat pretty enjoyable. A graphics facelift would be enough, but the first was unique in some good ways.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.