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Of Blades & Tails is a fresh turn-based action-RPG now in Early Access

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Looking for your next action RPG with turn-based combat? Inspired by the classic Point & Click Adventure Inherit the Earth, Of Blades & Tails is out in Early Access.

In Of Blades & Tails you play Reik, an inquisitive member of the proud Fox Tribe. After a series of unfortunate events forces him to leave his home behind, Reik embarks on a quest to preserve the peace of the realm. Venture into the outside world and gain enough experience to fight a mysterious evil endangering the innocent and corrupting the once quiet forests with fearsome enemies.

Trailer below:

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Game Features:

  • Designed for a consistent experience, with No Permadeath in the game, players' progress is encounter-based and is always saved when entering a new area.
  • Turn-based Combat that rewards quick decision-making and strategic gameplay.
  • An Open World with plenty of curious secrets to discover.
  • Set in a world filled with Anthropomorphic Denizens, and featuring a vibrant pixel art style.
  • Challenge yourself by braving Procedurally Generated Dungeons for even greater rewards.
  • Customize your hero with Classless Character Development unlocking a variety of abilities on your journey.

Available to buy on GOG and Steam with Native Linux support.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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5 comments

How can turn-based combat reward quick decision-making? Is it not the nature of turn-based that you have time for your decisions?
const 15 Nov
Inherit the Earth blew my mind when I was a child. Got it from a cd that came with a magazine. Gosh, want to replay it now
furaxhornyx 16 Nov
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Quoting: Purple Library GuyHow can turn-based combat reward quick decision-making? Is it not the nature of turn-based that you have time for your decisions?

Maybe you have a timer on your turn, like the Worms series ?
Or, they use the same mechanics than in Final Fantasy series, with the action bar filling up over time...

Let's call this "real-time turn-based combat" !
Nagezahn 16 Nov
Quoting: Purple Library GuyHow can turn-based combat reward quick decision-making? Is it not the nature of turn-based that you have time for your decisions?
The steam page says: "Turn-based Combat that allows for quick action or strategic planning"
And the trailer's descriptions starts with: "A turn-based RPG that is action-oriented but rewards a thoughtful approach."
scaine 16 Nov
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Quoting: Nagezahn
Quoting: Purple Library GuyHow can turn-based combat reward quick decision-making? Is it not the nature of turn-based that you have time for your decisions?
The steam page says: "Turn-based Combat that allows for quick action or strategic planning"
And the trailer's descriptions starts with: "A turn-based RPG that is action-oriented but rewards a thoughtful approach."

Tales of Maj'Eyal is similar in that there you can play it extremely quickly, but if you stop, the game stops. Combined with the auto-explore feature, these are games that are turn-based, but feel quite real-time.

That said, Tales of Maj'Eyal will frequently lull you into a real-time mindset, then you run into an Elite, it kicks your ass and there's a horrible temptation to rapidly hit buttons to run away - nope, you should have taken your time, realised that a teleport, a shield, or a stance-change was the better option for survival! Can't tell you how often I've died to things that I realised, belatedly, that I had defences against!
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