Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone with no article paywalls. Just good, fresh content! Alternatively, you can donate through PayPal or Buy us a Coffee. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Portal with RTX releases on December 8th

By - | Views: 20,325

Lightspeed Studios and NVIDIA have announced that the Portal with RTX free DLC will be release on December 8th. It's only been announced with a Windows build, so for Linux you'll need to run it with Proton.

As a reminder: this is NVIDIA attempting to bring another little showcase example, like they did with Quake II RTX, although that one actually had a Native Linux build. It's free for owners of Portal with it adding in full ray tracing, new, hand-crafted hi-res physically based textures, and new, enhanced high-poly models. It also includes support for NVIDIA DLSS 3.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

This was made possible with their RTX Remix modding platform, that was announced back in September that makes use of DXVK to do a Vulkan conversion.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

It can be found on Steam.

Article taken from
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
Page: «2/2
  Go to:

MayeulC 30 Nov, 2022
Quoting: ShmerlCalling ray tracing RTX is misleading, unless they mean it's going to work with Nvidia only. RTX refers to Nvidia only hardware that implements ray tracing.

Right, I agree, but nvidia made this mod/remake/dlc, so I feel like they have the right to name it like that :)

I will test it on my GPU anyway, with RADV_PERFTEST=rt, get 4 FPS if I'm lucky (same as quake II RTX), and play around with the resolution. Who knows, maybe it's playable at 360p with my hardware (R9 Fury, FIJI, GCN, pre-RDNA so no HW acceleration for BVH intersection IIRC) :P
wit_as_a_riddle 30 Nov, 2022
Quoting: MohandevirLatest I heard about it, DLSS 3 required an RTX 4000 series GPU... Does this DLC support previous versions of DLSS? If not, there is no hurry to publish a Linux version. RTX 4000 gpus are already a niche product, for the moment.

Edit: Personally, I'll wait for Valve to create it's own Raytracing build with a futur version of AMD FSR, approved for the Steam Deck it will have been designed for (Steam Deck 2? Steam Deck 3?). I feel absolutely no hype nor FOMO when it comes to raytracing. My wallet is most grateful.

Same. I'm not interested in hearing anything more about Nvidia anymore unless it is news they are fully open-sourcing their drivers.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register

Or login with...
Sign in with Steam Sign in with Google
Social logins require cookies to stay logged in.