Valve has replaced another old part of Steam in the latest Desktop and Steam Deck Client Beta, with a new UI for games that have launch options set.
Currently, if you go to launch a game that has options to pick that can be anything developers set like graphics APIs, VR or not VR, modded or unmodded and so on you get this:
Now, instead, you get a nicer looking list and you can set that as the default so you're not asked every single time you launch. Very useful.
If you do want to change it after, you can just go into the game's properties and tweak it to something else or make it ask you every time again:
For the Steam Deck, this change is currently only for the desktop mode client as they haven't yet added it to Gaming Mode.
Full patch notes for the Steam Deck Client Beta:
General
- Further optimizations to load times for users with large game libraries.
- Fixed a case where the UI would think that a game is running when it's not, leaving games in an "exiting forever' state.
- Fixed a case where disconnecting a controller while navigating would not cancel repeating movements.
Desktop Mode
Replaced launch option dialog with new UI that includes a checkbox to remember the user's selection. Added a dropdown in game properties to change that selection after it is remembered.
- Fixed intermittent browser crash when closing Update news dialog.
- Fixed a rare crash exiting New Big Picture Mode.
- Use the New Big Picture Mode standalone keyboard if Steam is configured to run in new BPM (e.g. -newbigpicture was specified on the command-line).
- Fix some UI scaling issues in the New Big Picture Mode overlay when running in games in high resolution.
Full patch notes for the Desktop Steam Client Beta:
General
- Replaced launch option dialog with new UI that includes a checkbox to remember the user's selection. Added a dropdown in game properties to change that selection after it is remembered.
- Further optimizations to load times for users with large game libraries
- Fixed intermittent browser crash when closing Update news dialog
- Fixed the controller settings tab not showing up in the game properties menu
New Big Picture
- Fixed some issues completing purchases through some payment providers
- Fixed a rare crash exiting BPM
- Use the new BPM standalone keyboard if Steam is configured to run in new BPM (e.g. -newbigpicture was specified on the command-line)
- Fix some UI scaling issues in the overlay when running in games in high resolution
- Fixed a case where disconnecting a controller while navigating would not cancel repeating movements
Steam Input
- Changed controller mode sliders to default to larger step sizes that match the old BPM interface and added footer button to switch to "fine adjustment" mode with smaller step sizes
- Fixed an issue with the Joystick Deadzone sliders having delayed input
- Generate Steam Input API origins for some virtual menu modes that were missing them
Linux
- Fix a crash on linux in libaudio
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